Notes:
- Select Similar Normals with the option Connected Faces Only and
a selection comprising multiple objects would cause a crash.
(Thanks to pauljs75.) [bjorng]
- Using the Slide command with Clean (Ctrl+Alt+L) would crash.
(Thanks to gordo.) [bjorng]
- AutoUV: Doing ReMap UV and choosing Strech Optimization would
cause a crash. (Thanks to betelguese.) [bjorng]
- When creating a texture from vertex colors in the AutoUV window, the
colors will be properly interpolated (smoothed). [scorpius]
- Keyboard events in Tweak while dragging could cause slow downs. Now Fixed.
(Thanks to Fonte Boa.) [optigon]
- Additional Geometry Windows can now be closed from within Tweak mode.
(Thanks to Fonte Boa.) [optigon]
- Dragging in Tweak is no longer limited to the size of the current window.
[optigon]
- Conflicts due to mouse events in adjacent Geometry Windows have been solved by
locking the focus to the original window during paint selection and dragging
in Tweak Mode. (Thanks to Fonte Boa.) [optigon]
- New Tweak option to set Tweak Magnet Increment. [optigon]
- Spherical UV mapping corrected. [dgud]
- There are two new commands in the optional Develop menu:
* Develop|OpenGL Errors to check for and display OpenGL errors after
each command.
* Develop|Print Scene Size to print the scene size.
Also, the existing commands Time Commands and Undo Stat now handle
plug-in commands properly.
The command Tools|Memory Info has been removed. [bjorng]
- New in Tools menu: Ambient-Occlusion Generator/Baker. It works on a per-
vertex basis and uses a standard inside-out approach. Mesh subdivision
yields more accuracy. The results are stored in the vertex-colors and can
also be baked to a texture through AutoUV. [scorpius]
- Extended Shift plugin to work in all selection modes. [optigon]
- New Plugin: Extract Faces. Like Extract Region but extracts individual faces.
[optigon]
Changes:
commit 0183557c7e3127fe47b9e491a36c515208559b41
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 09:26:28 2009 +0200
Update release notes for the 1.1.2 relese
commit 6e468edc6e93f1cc229c76bf1ec7004e7de31320
Author: Richard Jones <optigon@users.sourceforge.net>
Date: Wed May 27 13:48:44 2009 -0400
New Extract Faces plugin
commit 932b5d2cd8bd51586a47a834bc39e9e769142331
Author: Richard Jones <optigon@users.sourceforge.net>
Date: Mon May 25 14:43:57 2009 -0400
Extended Shift plugin to work across all modes
commit 2e17445d0186742b79ee6b05f41e2996425cf479
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 09:11:23 2009 +0200
Eliminate attempt to use auxiliary buffers.
Most OpenGL implementations don't provide any auxiliary buffers and
trying to use them will result in an OpenGL error and the currently
selected buffer (GL_BACK) will be used anyway.
commit c34833f8dddbcfaae0821f0cf6d844964ce3b632
Author: Anthony D'Agostino <antoneos@users.sourceforge.net>
Date: Mon May 25 14:17:24 2009 -0400
Added Plug-in for Generating Ambient-Occlusion via OpenGL.
Uses hardware-accelerated OpenGL calls, instead of ray-tracing, to
calculate and set a per-vertex ambient-occlusion factor. A HemiCube is
used to sample the environment's visibility. The results are stored in
the vertex-colors and can also be baked to a texture through autouv.
The Hemires variable is hard-coded at 64. Values greater than 64
slowed down the calculation, and made no difference in the result.
Values below 64 offered slightly increased speed at the cost of a
much worse-looking solution. 64 seems to be the magic number here.
commit 031e00c5bf06920c17f2054d73d3dd8460cd3de5
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Thu May 28 21:15:07 2009 +0200
Remove unused fonts directories.
Fonts used to be implemented as Erlang modules, but the implementation
was changed a long time ago. The plugins_src/fonts and plugins/fonts
directories were forgotten.
commit d6cea0dd1573d35539a7a5263c649e3f2b86ee55
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Thu May 28 21:12:08 2009 +0200
Remove the compiler option warn_obsolete_guard.
It is default in R13B.
commit 4c746b3b07214bb7e82045c201a0b752ea590340
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Thu May 28 20:25:31 2009 +0200
Speeded up reading of fonts somewhat.
Reading files in binary mode speeds up file reading
by about 30 percent.
commit a518ae2239f346a64fae3d05f57b2d9720ac6fa6
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Thu May 28 18:42:37 2009 +0200
Cleaned up the build of the MacOS X release.
Moved the mac_make_dmg script from tools to the macosx directory
and renamed it to make_dmg. Also modernized it using some new
options in hdiutil that did not exist when I first wrote it.
The driver_symbols files is no longer used. (It should have been
deleted earlier when I updated strip_mac_driver.)
commit 2f986643312a291fd796cf72440bfbb3da5c99d1
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 07:55:24 2009 +0200
Update relese notes for Develop menu changes.
commit e19b362c72b67d2d7fa02858002c02130775854c
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 08:51:05 2009 +0200
Develop menu: Handle plug-in commands properly.
Plug-in commands can now be timed (if Time Commands is enable) and
Undo Stat will show plug-in commands (rather than the last built-in
command executed).
commit 8d36716b51df2df40c3c8801a7e12e6e7558b2aa
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 07:45:39 2009 +0200
Add a Print Scene Size command to the Develop menu.
Also remove the command Memory Size from the Tools menu.
commit 3e1ea69ca76f5fe8f2df064520b3f0f307e0aa43
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 30 06:24:13 2009 +0200
Add a command to the Develop menu to check for OpenGL errors.
commit 7c3d7aa90bff6fb4f212d5be9174bfe8779f8731
Author: Dan Gudmundsson <dgud@users.sourceforge.net>
Date: Thu May 28 23:54:15 2009 +0200
Fixed sphere maps bad behaviour in previous patch.
I have tested more now, so hopefully it works; no new features.
commit 3edf50400e6b2e1d221181fd2aaf0616e7cb7f48
Author: Richard Jones <optigon@users.sourceforge.net>
Date: Sat May 30 00:10:44 2009 -0400
New option to set the tweak magnet increment.
Many users have felt that the default step is too large.
commit 479d0253b85db43483bb29cdcf11e206209f683c
Author: Richard Jones <optigon@users.sourceforge.net>
Date: Thu May 28 16:25:11 2009 -0400
Fixes and improvements to Tweak.
Additional Geo Windows now can be closed from within Tweak. Dragging in Tweak mode now uses mouse warping and window focus locks instead of limiting the drag scope to the size of the window.
Paint picking (all modes) now only registers in the originating window to avoid problems with conflicting selections.
commit 1ce5b51e69027a492bdc0a03099ef91edb1661e0
Author: Richard Jones <optigon@users.sourceforge.net>
Date: Wed May 27 03:03:34 2009 -0400
Fixed keyboard event bug in tweak
commit 796402b2ae2a9fa94abef75af3e25ab107c08827
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Wed May 27 05:42:00 2009 +0200
Eliminate crash in stretch optimization remapping in AutoUV.
commit 6b9a89052ba9b4df0e4987c7e6811521e8fb5211
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Tue May 26 07:34:25 2009 +0200
Add release notes for the previous commit
commit 76dfdb44cc8baeacd1f52cb5e8c45abbd60f96f3
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Tue May 26 07:28:13 2009 +0200
Eliminate crash in Slide with Clean (in Tweak).
commit f18c5ae0850c8ffeb89def0f71e88c19ed12f185
Author: Anthony D'Agostino <antoneos@users.sourceforge.net>
Date: Sat May 23 16:18:08 2009 -0400
Fixed the AutoUV vertex-colors "bug".
This isn't really a bug. But the way vertex-colors were rendered
when using "Create Texture" looked terrible. Now they are are
interpolated correctly.
commit 41ce757e02bf8838723bfb6d8a5587470a85abc2
Author: Bjorn Gustavsson <bjorng@users.sourceforge.net>
Date: Sat May 23 14:27:31 2009 +0200
Crash in Select Similar Normals with multiple objects selected.
The option Connect Faces Only also had to be set.
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