Notes:
Changes: -reinforcements implemented -removed all 'SDL/' when including SDL -shrinked unit pictures now have proper color key , too -taken some unit graphics from PG ;-) (thanks to Eugene Kirilenko) -savings improved: -instead of ~1MB for each slot size now depends on scenario (much smaller) -campaign information to resume a campaign is saved too (saving only worked for a single scenario so far) -merging of units (to 'heal/repair' damage) implemented -slightly changed structure of unit resource files: -moved entry 'flags' above 'picture' entries -added 'sounds' entry -added audio options (sound, music) and some basic sounds -text string of an edit is properly resized (doesn't crash now) -support for various screen resolutions added -strategic map implemented -fixed a bug that caused a crash when trying to look at the package info -other minor bug fixes: -save not allowed while final viewing of map (scenario finished) -unit unselected before final view -unit unselected before end_turn to prevent some strange effects
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