Notes:
* The classic Mac OS version does not support mp3 or Ogg/Vorbis
music playback, or net games
* This release is network incompatible with all older releases of
Aleph One
* A new theme format will be introduced in a future version of Aleph
One; the current theme format is now deprecated.
Changes:
Features:
* Many metaserver improvements:
* Support for registered logins (enter your login and password in
the Player section of Environment Prefs)
* Continue to update game displayed on metaserver while in game
* Display players as white when available, and gray when AFK or in
game, like Myth does
* Show open games in white, running games in gray, and incompatible
games in red, also like Myth
* Sort players by admin, status, then ID, not name; again, like Myth
* Add an .available command, to list only available players
* Add a .games command, to list games
* Clicking on games in progress displays approximate time remaining,
for timed games
* Display the current number of players / max number of players on
the right hand side of the games list
* Remove the "in game" and "p host" hacks, now that they are unnecessary
* Support for reading embedded shapes out of netmaps. You can use
JUICE (http://juiceforge.sourceforge.net/) to embed Anvil 1.0.3
shapes patches directly into net maps. Embedded shapes will be
transferred automatically along with the map in net games.
Note: Only standard collection (non-custom CLUT) shapes patches will
be used
* Compression of map/physics/net scripts before sending to other
players in net games, to reduce transfer time
* Make SMPEG, Speex, and ALSA optional in Makefile-built systems
(./configure --help)
* Add resolutions 2560x1600, 1280x768, and 1280x960 (they are at the
bottom of the list, due to stupid hard-coded resolution
restrictions)
* Use a separate thread to connect to net games, which allows
canceling the join when gatherers have a firewall up. Unfortunately,
this means the firewall warning message will no longer appear.
Bug Fixes:
* Fix various freezes when gathering large games
* Fix a hang loading Wavefront models in Linux
* Fix display of untimed games on the Mariusnet web site
* Fix an assertion failure when trying to reconnect to the metaserver
* Send a proper logout message when disconnecting from the metaserver
* Only print the OpenGL info to stderr once
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