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Marathon Aleph One

File Release Notes and Changelog

Release Name: 2007-10-20

Notes:
  * The classic Mac OS version does not support mp3 or Ogg/Vorbis
    music playback, or net games

  * This release is network incompatible with all older releases of
    Aleph One

  * A new theme format will be introduced in a future version of Aleph
    One; the current theme format is now deprecated.

Changes: Features: * Many metaserver improvements: * Support for registered logins (enter your login and password in the Player section of Environment Prefs) * Continue to update game displayed on metaserver while in game * Display players as white when available, and gray when AFK or in game, like Myth does * Show open games in white, running games in gray, and incompatible games in red, also like Myth * Sort players by admin, status, then ID, not name; again, like Myth * Add an .available command, to list only available players * Add a .games command, to list games * Clicking on games in progress displays approximate time remaining, for timed games * Display the current number of players / max number of players on the right hand side of the games list * Remove the "in game" and "p host" hacks, now that they are unnecessary * Support for reading embedded shapes out of netmaps. You can use JUICE (http://juiceforge.sourceforge.net/) to embed Anvil 1.0.3 shapes patches directly into net maps. Embedded shapes will be transferred automatically along with the map in net games. Note: Only standard collection (non-custom CLUT) shapes patches will be used * Compression of map/physics/net scripts before sending to other players in net games, to reduce transfer time * Make SMPEG, Speex, and ALSA optional in Makefile-built systems (./configure --help) * Add resolutions 2560x1600, 1280x768, and 1280x960 (they are at the bottom of the list, due to stupid hard-coded resolution restrictions) * Use a separate thread to connect to net games, which allows canceling the join when gatherers have a firewall up. Unfortunately, this means the firewall warning message will no longer appear. Bug Fixes: * Fix various freezes when gathering large games * Fix a hang loading Wavefront models in Linux * Fix display of untimed games on the Mariusnet web site * Fix an assertion failure when trying to reconnect to the metaserver * Send a proper logout message when disconnecting from the metaserver * Only print the OpenGL info to stderr once