I was really happy to see the feature in 1.5x that allowed files in the "load" dialog to be displayed by their header names rather than their file names. However, I have been playing around with NSRT and ROM compression, and to my dismay, ZSNES apparently cannot read ROM headers from the compressed ROMS. I am using JMA compression (didn't I read in the release notes somewhere that it was developed by nach?), and just because of the mechanics of it, and the fact that obviously the games can be run directly from the archives, ZSNES should be able to read the ROM headers for sorting in the "load" dialog. Between ZSNES, NSRT, and the JMA compression, I'm not using any 3rd party stuff here, so this should be fixable. I don't know about implementing this for other compressions as well, but at least for JMA should be doable and would be really nice.