#75 When a Symbol is invisible, do not redraw

open
nobody
None
5
2012-09-19
2009-09-18
TGabor
No

Originally Symbol.Draw executed, when _isVisible was false. This patch fixes this issue by including _isVisible in the conditions and lowers memory usage radically when symbols are invisible, because the isPixelDrawn is not allocated.

Discussion

  • TGabor
    TGabor
    2009-09-18

    Patch based on ZedGraph v5.1.5