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Locks up after the intro video when using SH2 interpreter. Using dynamic recompiler, you can start a game, but it is not playable.
This is not a bug in the SH2 core. The reason for the difference is that the interpreter calls M68KSync ten times per scanline and the dynamic recompiler calls it only once per scanline.
Similar problems with Myst (U) and Mahou Tsukai ni naru Houhou (J)
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