#28 xqf-1.0.4, home_dir and real_dir

closed-invalid
nobody
None
5
2006-12-19
2006-08-25
Anonymous
No

I'll take quake3 as an example.

Running quake3 for the first time create the ~/.q3a
directory,

mv ~/.q3a ~/quake3

Try joining a server with xqf, and you'll have this
message:
"~/.q3a directory doesn't exist or doesn't contain baseq3"

Now in XQF--> Preferences --> games --> quake3, put
~/quake3 in the "Working
Directory"

Results:
It doesn't work, same error message. The "Working
Directory doesn't exit or doesn't contain baseq3"

So settings the "Working Directory" is not working.

The patch corrects this wrong behaviour

Discussion

  • real_dir.patch

     
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    I have no account here, hope it's not a problem.
    I've already bug reported it there:
    http://bugs.gentoo.org/show_bug.cgi?id=144501
    Since I didn't know we can make anonymous bug report.

    Now I know :)

     
  • SamLT
    SamLT
    2006-12-05

    Logged In: YES
    user_id=1584777
    Originator: NO

    this 'bug' still occurs in xqf-1.0.5, and the same patch corrects it. It would be great if it could be ingrated

     
  • Ludwig Nussel
    Ludwig Nussel
    2006-12-19

    • status: open --> closed-invalid
     
  • Ludwig Nussel
    Ludwig Nussel
    2006-12-19

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    user_id=333900
    Originator: NO

    XQF needs both, the directory the game is installed in ("Working Directory") as well as the per user configuration directory in order to scan for maps, mods and configs. So your patch doesn't make sense. If you run q3 as different user just symlink your ~/.q3a to that user.