Fullscreen mode now available.
This version fixes a fonts setup bug, and updates the Polish and Russian translations.
A fresh build of xCHM v1.20 is available for download. Universal Mac binary, as usual.
Everyone building xCHM for x86_64 (64-bit) platforms should grab this update. Version 1.20 fixes a nasty bug that crashes xCHM when the CHM is just "right", if the application's been built for a 64-bit system.
Universal Mac binary built using XCode 3.1 on a Mac OS X Leopard (10.5). It uses wxWidgets 2.8.12 and CHMLIB 0.40 (statically linked). This release is probably as non-Latin-character-set-friendly as xCHM's ever going to be. Also, a bunch of minor bugs have been fixed.
I've improved a few things in the last couple of days, so get this one instead of v1.19.
Built with Microsoft Visual Studio 2010. This release is probably as non-Latin-character-set-friendly as xCHM's ever going to be. Also, a bunch of minor bugs have been fixed.
The new version enables proper support for Chinese BIG5 and Japanese SJIS characters (when linked against Unicode wxWidgets). A few bugs have been fixed as well. I'd recommend that you upgrade to this version.
After many years, at last a new Universal Mac binary built using XCode 3.1 on a Mac OS X Leopard (10.5). It uses wxWidgets 2.8.12 and CHMLIB 0.40 (statically linked).
Let me know how it works.
All kinds of bugs were fixed, but the best news is probably that the new binary has finally been compiled with the Microsoft Visual C++ Express 2010 compiler. That means that it no longer depends on the MinGW runtime DLL, and hopefully that it works a bit faster and more reliably.
This is mostly a bugfix release, though a few features have crept in. You'll want to upgrade to this version - for more details look at the README file in the xchm-1.18 release directory.