--- a/project/VS2008Express/XBMC for Windows.sln
+++ b/project/VS2008Express/XBMC for Windows.sln
@@ -9,7 +9,6 @@
 		{7A74ED4B-2BF5-47D7-B43E-C80F714417FB} = {7A74ED4B-2BF5-47D7-B43E-C80F714417FB}
 		{E465056A-C6F3-45EE-B791-CAF8E0CE629D} = {E465056A-C6F3-45EE-B791-CAF8E0CE629D}
 		{B2975495-FBE4-4F94-AAC5-B21A9842BF50} = {B2975495-FBE4-4F94-AAC5-B21A9842BF50}
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6} = {76850A99-4EC7-4196-B3EA-E4120A00E8A6}
 		{BDD2CB99-93C5-4A70-ACBF-396FFB961AD3} = {BDD2CB99-93C5-4A70-ACBF-396FFB961AD3}
 		{5013769A-0784-4CE8-9D9D-09AC7F731B4F} = {5013769A-0784-4CE8-9D9D-09AC7F731B4F}
 		{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4} = {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}
@@ -49,8 +48,6 @@
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libfaad2_dll", "..\..\xbmc\cores\dvdplayer\Codecs\libfaad2\libfaad\libfaad2_dll.vcproj", "{482DA264-EE88-4575-B208-87C4CB80CD08}"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcmyth_dll", "..\..\xbmc\lib\cmyth\Win32\libcmyth.vcproj", "{F9E6874D-60A8-49BA-9393-A2105E63ABCF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libshout", "..\..\xbmc\lib\libshout\libshout\libshout.vcproj", "{76850A99-4EC7-4196-B3EA-E4120A00E8A6}"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsamplerate", "..\..\xbmc\lib\libsamplerate\libsamplerate_win32\libsamplerate_win32.vcproj", "{5013769A-0784-4CE8-9D9D-09AC7F731B4F}"
 EndProject
@@ -289,14 +286,6 @@
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (DirectX)|Win32.Build.0 = Release|Win32
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
 		{F9E6874D-60A8-49BA-9393-A2105E63ABCF}.Release (OpenGL)|Win32.Build.0 = Release|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Debug (OpenGL)|Win32.Build.0 = Debug|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (DirectX)|Win32.ActiveCfg = Release|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (DirectX)|Win32.Build.0 = Release|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (OpenGL)|Win32.ActiveCfg = Release|Win32
-		{76850A99-4EC7-4196-B3EA-E4120A00E8A6}.Release (OpenGL)|Win32.Build.0 = Release|Win32
 		{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (DirectX)|Win32.ActiveCfg = Debug|Win32
 		{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (DirectX)|Win32.Build.0 = Debug|Win32
 		{5013769A-0784-4CE8-9D9D-09AC7F731B4F}.Debug (OpenGL)|Win32.ActiveCfg = Debug|Win32