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AEWAVLoader.h    52 lines (44 with data), 1.4 kB

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#pragma once
/*
* Copyright (C) 2005-2010 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "StdString.h"
#include "AEAudioFormat.h"
class CAEWAVLoader
{
public:
CAEWAVLoader();
~CAEWAVLoader();
bool Initialize (const CStdString &filename, unsigned int resampleRate = 0);
void DeInitialize();
bool IsValid() { return m_valid; }
bool Remap(AEChLayout to);
unsigned int GetSampleCount();
unsigned int GetFrameCount();
float* GetSamples();
private:
CStdString m_filename;
bool m_valid;
unsigned int m_sampleRate;
unsigned int m_channelCount;
unsigned int m_frameCount;
unsigned int m_sampleCount;
float *m_samples;
};