Diff of /msvc/play_title.dsp [cd2f01] .. [02c08c] Maximize Restore

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a/msvc/play_title.dsp b/msvc/play_title.dsp
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=play_title - Win32 Debug
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CFG=play_title - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE
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!MESSAGE NMAKE /f "play_title.mak".
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!MESSAGE NMAKE /f "play_title.mak".
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!MESSAGE 
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE
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!MESSAGE NMAKE /f "play_title.mak" CFG="play_title - Win32 Debug"
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!MESSAGE NMAKE /f "play_title.mak" CFG="play_title - Win32 Debug"
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!MESSAGE 
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE
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!MESSAGE "play_title - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "play_title - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "play_title - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "play_title - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE 
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!MESSAGE
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# Begin Project
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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# PROP Scc_LocalPath ""
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/bin/play_title.exe" /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/bin/play_title.exe" /pdbtype:sept
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!ENDIF 
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!ENDIF
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# Begin Target
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# Begin Target
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# Name "play_title - Win32 Release"
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# Name "play_title - Win32 Release"
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# Name "play_title - Win32 Debug"
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# Name "play_title - Win32 Debug"