From: Wegerich, D. (O. S. GmbH) <Weg...@or...> - 2015-06-15 11:36:39
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Hi all, we found a work around to specify canvas render resolution and display the final render downscaled (like multi sampling). You have to set width and height of your X3D-Node to a high value (render resolution) and scale it by the following CSS-Style: #x3dom-myX3DWorld-canvas { transform: scale(0.5) translate3D(-1200px,-800px, 0px); } translate3D for hardware accelerated moving of the origin Also see: https://github.com/x3dom/x3dom/issues/481 Regards, Danilo |