This is the third Alpha release of the M3G Viewer from Wizzer Works. In addition to bug fixes, this release introduces a new view used to display the content of the .m3g file in a 3D rendered area.
This is the second Alpha release for the M3G Viewer project. This release includes targets for both the Windows and Linux platforms.
New features include a new Help system with information on how to use the viewer to browse .m3g file content. The viewer also now provides a console window for displaying user feedback. Finally, the capability for saving individual objects (e.g. Mesh) to a new .m3g file has been added.
The M3G Viewer project is looking for a wide variety of .m3g files to help in its testing efforts. Contributions would be greatly appreciated.
Unless otherwise noted by the contributing author, all contributions will be kept confidential and will not redistributed in any form whatsoever.
Contributions can be sent to Mark Millard at email@example.com.
The M3G Viewer is a viewer for .m3g files. It is based on the Eclipse Rich Client Platform. The viewer allows M3G application developers to view the contents of a .m3g file. The user is able to view the .m3g data as it is structured in the file as Scene Sections. An alternative view of the .m3g data is also provided for browsing the structure of the M3G scene graph. A properties view displays the attributes of each node in the scene graph. Finally, the tool can be used to dump the .m3g data as an ASCII text file.