First of all I want to thank all people who worked
on the binary windows release of wxHaskell.
Now I can compile my programms without having
trouble because I don't have to compile wxHaskell by myself.
Thank you for not forgetting the OpenGl thing
Now one question. When I create a bitmapButton,
then the button is resized to the size of the image. On my windows xp box this
isn't the case. The buttons keep their small size and the image borders are cut
I tried to convert my png files for the buttons to
bmp format and played with all kind of clientSize, outerSize..
without success. The gtk on linux don't have such
problems. Is there a way to fix it or is there a restriction of the size of
images on buttons on windows?
I definitely need some button thing displaying a
60x60 image and react on clicks...
The creation of the buttons is just simple
[ picture :=
("./Pictures/stone" ++ (show i)++ ".BMP")
, on click := (\_
->(buttSelectStone (id2Stone i) varGP) >>
updatePlayerPanel varGP statusText p >>
, clientSize := sz 90 90]