#84 Bone system for testing

open
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5
2012-10-25
2003-07-02
Davide Petilli
No

It would be great a simple bone/joint system not to use
as an animation tool but to test mesh deformations (ex.
to test how the mouth opens and closes and tweak the
shape or to test if the edgeloops of the shoulder are
well arranged).

Discussion