Hi!
I am having a problem with the external yafray renderer.
I have an object with an UV texture and the texture has a
different (wrong) placement when rendered with yafray.
See this example:
Screenshot with the problem:
http://www.ta-sa.org/files/sc/wings_uv_problem.jpg
(The image magick window is the output of the yafray
raytracer)
Wings file:
http://www.ta-sa.org/files/dread.wings
I'm using debian linux on an x86 architecture and the
binary
bundle of wings version 0.98.34. Yafray version 0.0.8.
I have the same problem if i first export the scene
with File->Export->yafray and render it manually.
I am sorry that i was unable to submit this to the forum.
But i somehow was unsuccessful when registering there...
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user_id=95478
I've been exploring the bug further and found the problem in
the exporter. See attached patch which makes it working.
Logged In: YES
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The attached patch does not solve the problem in all cases
somehow. I still get wrong results randomly... I've no idea
what it could be.