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next release

My first 'release', a teaser of sorts, was aimed at getting my /System<->/kernel sorted out.
The current project is geared towards having a
/Game level directory. Inheritance became a big issue straight away. I created an interactive lib in place of a lot of former player.c code. From there I created the architect object and the /System level admin object.
I also added in a firstrun setup. When Windfall is run for the first time, instead of the connection being directed to login it goes to config.c. It is a necessary evil, since i use a 'passwords have an encryption key' approach. The encryption key can initially be defined in config, rather than requiring setting its value as part of the installation.... read more

Posted by Chris Conner 2007-12-28