From: <no...@gi...> - 2010-12-26 21:18:29
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Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: f5ea79ed3cd1b5091becacfe1bdc48f74a44dbe1 https://github.com/Warzone2100/warzone2100/commit/f5ea79ed3cd1b5091becacfe1bdc48f74a44dbe1 Author: Per Inge Mathisen <pe...@wz...> Date: 2010-12-26 (Sun, 26 Dec 2010) Changed paths: M data/base/shaders/tcmask.vert M lib/ivis_common/imdload.cpp M lib/ivis_common/ivisdef.h M lib/ivis_common/piedef.h M lib/ivis_common/piestate.h M lib/ivis_common/pietypes.h M lib/ivis_opengl/piedraw.cpp M src/display3d.cpp M src/hci.cpp M src/lighting.cpp M src/lighting.h M src/scriptfuncs.cpp M src/scriptfuncs.h M src/scripttabs.cpp Log Message: ----------- Enable OpenGL lighting controlled through the vertex shader. Added two new script functions setSunPosition an setSunIntensity. Added a new PIE file directive MATERIALS that sets material properties for a mesh level. Original patch reviewed by SafetyOff. |