From: <se...@us...> - 2010-01-05 18:14:05
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Revision: 9004 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9004&view=rev Author: sendai Date: 2010-01-05 18:13:56 +0000 (Tue, 05 Jan 2010) Log Message: ----------- Utilize the fading code used for exploring tiles to fade in and out the darkening of tiles for true fog of war view. It simplifies the fading code significantly, and removes some optimizations however and may cause more CPU usage on larger maps. Closes ticket:1296 Modified Paths: -------------- trunk/src/advvis.c trunk/src/advvis.h trunk/src/display.c trunk/src/display3d.c trunk/src/droid.c trunk/src/map.c trunk/src/map.h trunk/src/structure.c trunk/src/visibility.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |