#4 Command Queue

open
nobody
None
5
2012-09-13
2001-12-12
Rob Stryker
No

If the player inputs too many lines at once, the
program should automatically queue the commands and
send them out as soon as possible.

Functionality is open for discussion... if anyone other
than me and marshall read this board.

Discussion

  • Gert Kanter
    Gert Kanter
    2002-06-05

    Logged In: YES
    user_id=539427

    yeah, that's a good a good feature. I'd sure like to see that.

     
  • Logged In: NO

    my yasse project has had a command queue ever since day one.
    this is a good idea. takt the code from my yasse project.

     
  • Logged In: YES
    user_id=488066

    I'm looking for ways to tell how much of a command queue
    should be held? I know normal DR accounts have one (server
    side) type ahead line, and Premium accounts have 2 type aheads.

    Is there a way to detect when we've used up the typeahead
    line? and thus start queuing commands till the next prompt?

    This'll take a small bit of testing to get the kinks worked
    out of the process.