For problems like this you just need to read carefully and start debugging. Does the file VXLLibraryDepends.cmake exist there? Is it somewhere else? Did
VXL build OK for you?
From: Hao Wu [mailto:firstname.lastname@example.org]
Sent: Friday, July 19, 2013 12:55 PM
To: Wheeler, Frederick W (GE Global Research)
Subject: Re: [Vxl-users] HelloWorld
Thanks for responding! I add this line but CMake gives me the following errors when I configure it:
CMake Error at E:/VXL/VXL_BIN/VXLConfig.cmake:33 (INCLUDE):
include could not find load file:
Call Stack (most recent call first):
Configuring incomplete, errors occurred!
What does this mean?
On Fri, Jul 19, 2013 at 11:46 AM, Wheeler, Frederick W (GE Global Research) <email@example.com> wrote:
Have a look at section B.1.3 in the VXL book for examples of how to set up your CMakeLists.txt file.
You are missing this line:
I am new to VXL and I just installed it on Windows. I want to test it by building my first project "VXL_HelloWorld" but it failed when building in Visual Studio 2010.
Here is my CMakeLists.txt:
ADD_EXECUTABLE(HelloWorld HelloWorld.cxx )
TARGET_LINK_LIBRARIES( HelloWorld vcl )
And here is my source code:
// send string "hello world" to the standard output stream cout.
vcl_cout << "Hello world\n";
After I use CMake to compile and generate the project, I opened the .sln file and try to build it but it failed and gives the following errors:
Error 1 error C1083: Cannot open include file: 'vcl_iostream.h': No such file or directory
2 IntelliSense: cannot open source file "vcl_iostream.h"
3 IntelliSense: identifier "vcl_cout" is undefined
I guess there may be some problem with my CMakeLists.txt.
Could you help me find out the problem?