[2a9de4]: config / cmake / Modules / NewCMake / FindCoin3D.cmake Maximize Restore History

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FindCoin3D.cmake    75 lines (55 with data), 2.2 kB

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# Try to find Coin3D
# Once done this will define
#
# COIN3D_FOUND - system has Coin3D - Open Inventor
# COIN3D_INCLUDE_DIR - where the Inventor include directory can be found
# COIN3D_LIBRARY - Link this to use Coin3D
#
IF (WIN32)
IF (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h)
FIND_LIBRARY(COIN3D_LIBRARY Coin)
ELSE (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
)
FIND_LIBRARY(COIN3D_LIBRARY_DEBUG coin2d
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
FIND_LIBRARY(COIN3D_LIBRARY_RELEASE coin2
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
IF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
SET(COIN3D_LIBRARY optimized ${COIN3D_LIBRARY_RELEASE}
debug ${COIN3D_LIBRARY_DEBUG})
ELSE (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
IF (COIN3D_LIBRARY_DEBUG)
SET (COIN3D_LIBRARY ${COIN3D_LIBRARY_DEBUG})
ENDIF (COIN3D_LIBRARY_DEBUG)
IF (COIN3D_LIBRARY_RELEASE)
SET (COIN3D_LIBRARY ${COIN3D_LIBRARY_RELEASE})
ENDIF (COIN3D_LIBRARY_RELEASE)
ENDIF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
IF (COIN3D_LIBRARY)
ADD_DEFINITIONS ( -DCOIN_NOT_DLL )
ENDIF (COIN3D_LIBRARY)
ENDIF (CYGWIN)
ELSE (WIN32)
IF(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h
/Library/Frameworks/Inventor.framework/Headers
)
FIND_LIBRARY(COIN3D_LIBRARY Coin
/Library/Frameworks/Inventor.framework/Libraries
)
SET(COIN3D_LIBRARY "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
ELSE(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIR Inventor/So.h)
FIND_LIBRARY(COIN3D_LIBRARY Coin)
ENDIF(APPLE)
ENDIF (WIN32)
# handle the QUIETLY and REQUIRED arguments and set COIN3D_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARY COIN3D_INCLUDE_DIR)
MARK_AS_ADVANCED(COIN3D_INCLUDE_DIR COIN3D_LIBRARY )