From: James T. <jt...@mi...> - 2011-12-11 21:36:30
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Thanks for getting that fixed Bruce, now I can get on to my simulation. I actually have an almost working version of a PyOpenGL version of visual that supports a few of the simple shapes and frames. After I get my near term work finished I hope to be able to continue that to a more complete state. JT On Sat, Dec 10, 2011 at 4:06 PM, Bruce Sherwood <Bru...@nc...>wrote: > On the Linux download page at vpython.org there is a rebuilt source > package for VPython 5.72 which fixes the crashes on Linux (tested on > the latest Ubuntu). > > The problem turned out to be that in src/gtk2/display.cpp the function > Gdk::GL::get_proc_address is broken on recent releases of Ubuntu and > Debian (and maybe Fedora) and has been replaced with glXGetProcAddress > which does work. > > Bruce Sherwood > > P.S. I'll mention that in my many years of work with VPython on three > different platforms, the Windows environment has been remarkably > stable across operating system changes, the Mac environment much less > so (in that until recently things broke when the OS version number > changed in the last decimal place), and Linux also has been somewhat > unstable. > > > ------------------------------------------------------------------------------ > Learn Windows Azure Live! Tuesday, Dec 13, 2011 > Microsoft is holding a special Learn Windows Azure training event for > developers. It will provide a great way to learn Windows Azure and what it > provides. You can attend the event by watching it streamed LIVE online. > Learn more at http://p.sf.net/sfu/ms-windowsazure > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |