Re: [VirtualGL-Users] BadDrawable? Game doesn't run
3D Without Boundaries
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From: Joao M. <jf...@gm...> - 2013-07-20 15:28:30
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Hello and thanks for the quick input. I've upgraded my packages to the nightly, yet the result seem to be the same. I did upgrade the multilib version too. Based off from these pkgbuilds, I upgraded the source path and md5sum + version number: https://projects.archlinux.org/svntogit/community.git/tree/trunk/PKGBUILD?h=packages/virtualgl https://projects.archlinux.org/svntogit/community.git/tree/trunk/PKGBUILD?h=packages/lib32-virtualgl I use arch linux by the way, just in case i didn't mention it. Not sure if something's wrong with my system, but here's the pastebin with the execution output (Stdout/stderr): http://pastebin.com/LwtJ6CCA Again I appreciate the response =] Thanks, John On Sat, Jul 20, 2013 at 2:16 AM, DRC <dco...@us...>wrote: > I suspect that it may be the same bug as is reported here: > > > https://sourceforge.net/tracker/?func=detail&aid=3606409&group_id=117509&atid=678327 > > Thanks to the sponsored project I've been working on in recent weeks to > make compiz run in VirtualGL, I now have a recent-ish Ubuntu environment > set up with 3D acceleration, so I can take advantage of that to run the > Steam client and look into this issue. > > Before I do, though, can you try the latest VGL build? > > http://virtualgl.sourceforge.net/vgl.nightly/ > > I've fixed several things since 2.3.2 that may have accidentally fixed > this as well (most notably, Pixmap rendering is now implemented > differently, and the GLX swap interval extensions, which a lot of games > use, are now implemented properly.) > > Also, I apologize for not having 2.3.3 out by now. As soon as the > compiz stuff is sorted, it will be released. > > > On 7/20/13 12:19 AM, Joao Milasch wrote: > > Hello Gentlemen, > > > > I'm using latest version of virtualgl, trying to run DOTA 2 game or any > > other game supported on Linux (native?? don't know if wine is used > > behind the curtains) but they all seg fault. > > > > I'm not certain but this could be the culprit: > > > > GL sampler object usage: DISABLED > > Webm Header > > Webm Version: 1 > > Webm MaxIDLength: 4 > > Webm MaxSizeLength: 8 > > Doc Type: webm > > Pos: 43 > > > > ##### swap interval = 0 swap limit = 1 ##### > > X Error of failed request: BadDrawable (invalid Pixmap or Window > parameter) > > > > Again, version running is 2.3.2, installed package versions are below: > > > > $ pacman -Qs virtualgl > > local/lib32-virtualgl 2.3.2-2 > > 32-bit serverside components for 64-bit VirtualGL servers > > local/virtualgl 2.3.2-4 > > Redirects 3D commands from an OpenGL application onto a server-side > 3D > > graphics card > > > > Nvidia drivers: > > $ pacman -Qs nvidia > > local/lib32-nvidia-libgl 319.32-1 > > NVIDIA drivers libraries symlinks (32-bit) > > local/lib32-nvidia-utils 319.32-1 > > NVIDIA drivers utilities (32-bit) > > local/libvdpau 0.6-2 > > Nvidia VDPAU library > > local/nvidia 319.32-2 > > NVIDIA drivers for linux > > local/nvidia-libgl 319.32-1 > > NVIDIA drivers libraries symlinks > > local/nvidia-utils 319.32-1 > > NVIDIA drivers utilities > > > > OpenGL > > $ pacman -Qs mesa > > local/glu 9.0.0-2 > > Mesa OpenGL Utility library > > local/lib32-glu 9.0.0-2 > > Mesa OpenGL utility library (32 bits) > > local/lib32-mesa 9.1.5-1 > > an open-source implementation of the OpenGL specification (32-bit) > > local/mesa 9.1.5-1 > > an open-source implementation of the OpenGL specification > > local/mesa-demos 8.1.0-1 > > Mesa demos and tools > > > > I was running it through tigervnc which came to my attention has good > > support but turbovnc is better. > > > > The stdout/stderr can be found at: http://pastebin.com/x1xA9stQ > > > > Any assistance is appreciated. > > > > John > > > > > > > ------------------------------------------------------------------------------ > > See everything from the browser to the database with AppDynamics > > Get end-to-end visibility with application monitoring from AppDynamics > > Isolate bottlenecks and diagnose root cause in seconds. > > Start your free trial of AppDynamics Pro today! > > > http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk > > > > > > > > _______________________________________________ > > VirtualGL-Users mailing list > > Vir...@li... > > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > > > ------------------------------------------------------------------------------ > See everything from the browser to the database with AppDynamics > Get end-to-end visibility with application monitoring from AppDynamics > Isolate bottlenecks and diagnose root cause in seconds. > Start your free trial of AppDynamics Pro today! > http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk > _______________________________________________ > VirtualGL-Users mailing list > Vir...@li... > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > |