It would be nice to have support for GLX_ARB_create_context_profile in VirtualGL. Currently for example creating a core profile context with GLFW fails with "OpenGL profile requested but GLX_ARB_create_context_profile is unavailable".
It was already implemented, but VGL wasn't reporting that it supported GLX_ARB_create_context_profile (it was, however, reporting that it supported GLX_ARB_create_context.) Try the attached patch.
OK, great. The patch fixes the issue, thank you.