can u tell me how to read client feature like disply and other feature by server in virtualgl
I don't understand the question. Please clarify and explain what you are trying to do.
How does VirtualGL client communicates its "Display" profile to VirtualGL server. After doing
Kindly tell me the information that is output pertains to the server display configuration or the client display configuration.
Also tell me whether the "GLX" extension need to be present in the output.
xdpyinfo will tell you about the client display. The client display does not need GLX. VirtualGL will attempt to do its 3D rendering on display :0 on the server, which does need GLX (hardware-accelerated GLX.)
How does VirtualGL server know the capability and profile of virtualgl client After doing
I don't understand the question. Please explain what you're trying to do and what is not working.
when executing vglconnect then server can know display information of client by executing xdpyinfo but I want that when execute vglclient or vglconnect then client should be send client profile
visual id: 0x101
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
like information )
information from client to server
Sorry, I don't understand what you are asking or why you are asking for it.