Unreal3.2 released!
Status: Beta
Brought to you by:
wildchild
From: Carsten V. M. <sts...@ts...> - 2004-04-25 00:24:50
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'lo all you UnrealIRCd users.=20 We've come a long way, since 3.1.1 - we've been working hard, answering questions in the support IRC channel, tried out interesting new technologies, improved on old ideas, got rid of obsolete things, etc.=20 When I look at the CVS log of our changes log, I can't believe that it's been 3 years and 4 months since we released Unreal3.1.1 - Feels like much shorter but it's impressive how time flies. We've ended up with a strong group of coders: me, codemastr, Luke and Syzop, and we made it towards the end - the release of Unreal3.2. I must personally thank codemastr and Syzop of taking care of Unreal, when I've been very busy with studies and other things in my life - without them, all the contributors, testers, supporters we've had, we would never have gotten this far. Oh, and thanks to Luke too for taking care of 3.1.* when we were working on more cool things ;) Many people have asked when we would release 3.2 - and, my personal opinion has always been that it will be released when it's Perfect. And that's what I believe we're releasing now. And still, even though it's Perfect (in my eyes), we still have many ideas and many interesting things to try out. And you'll (yes, be very frightened), probably still see releases from us, with new ideas and improved code. We would like to thank: - KIREnet - for hosting our development box, CVS. - Alcatraz Media - for hosting our website - Phil Veale - for hosting our website for long time - Nutcais - who helped to get this project even started - All the mirrors that have hosted our files - All the people that have donated to the Unreal project (http://unrealircd.com/?page=3Ddonations) - And all you users of Unreal, who has used our project, came up with ideas, reported bugs, etc - we are forever grateful We would like to get our hands on and beat up these people: - The people who launch flood bot attacks on us each week or when they are pissed off - "Osiris", who hosted our CVS at one point, and in an childish act decided to wipe it, causing us to loose a couple of weeks work - don't host anything with this guy or allow him near things you need to keep, really. - People who modify the version.h, for the sole purpose of branding it for their network, without doing any other modifications - and most of all those who claim they made all of the IRCd - or those who remove our credits from the code - I mean, you could atleast honor that we did a piece of work. - People who refuse to read the documentation, and ask stupid obvious questions of that reason ;). - The person who invented the "Thanks for the +v $nick" script You can, ofcourse, download 3.2 from http://unrealircd.com Changes log for 3.2: /* * UnrealIRCd Changes File - (C) Carsten Munk 1999-2002 & * The UnrealIRCd Team * =20 * $Id: Changes,v 1.1.1.1.2.1.2.1.2.2234 2004/04/24 23:07:39 syzop Exp $ * =20 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. =20 * =20 * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * =20 * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * =20 */ =20 =20 [ Unreal3.2 ] - Fixed a _serious_ bug in SERVER command, reported by Valen, Forrester, M0rpheus, JK, and Hiten. - Fixed /botserv problem - Fixed permission problem with SSL .pem files (was o+r) - Removed a redundant time.h include reported by trippin - Modified rehash flags to use strnicmp rather than match (faster) - Fixed some points of confusion of possible cptr->passwd bug in m_server_estab, reported and fixed by Kanzen_Greiver - Fixed some more points of ->passwd bugs - Added in devdev's INSTALL replacement - Made it so you don't get a +W notice if you /who or /whois yourself reported by Ron885 - You can no longer specify an *@unrealircd.com/org, or unreal-*@lists.sourceforge.net email as your KLINE_ADDRESS (the "Why am I K:lined?" messages got too annoying) - Removed some irc.flirt.org references. - Made it so if a channel is +O or +A and you are not +O or +A and not in the channel, you can not /topic #channel same for +b if not +o or on the channel. Suggested by Sysop_Mars - Fixed a bug where you would receive a double notice when someone does a /who 0 o - Added first part of the new config parser, s_conf2.c - Added the next part of the new config parser, and some even more - Fixed a missing : on numeric 379 found by script0r - Added some a bit functional _conf_class code - Some more _conf_class code - Typing /stats or /stats invalid-flag will return a list of valid flags - You no longer receive a /stats +e notice when no flag is specified, or an invalid flag is specified - Some more newconf code, and some more - Added drpass (X:line) to the config code - Some more config2 code - Removed parser builtin directive include, and replaced it with our own - The config2 now uses strerror() to display an error, rather than the numeric - Fixed s_user.c so umode N and T cannot coexist - Added tld (T:line) to the config code - Finished _conf_oper - A report_configuration code (showoff) - Finished _conf_listen - Finished _conf_allow - Added TODO in top of s_conf2.c - Fixed a bug reported by S7 that affected chg* and set* as well as sdesc - Started work on the except parser - Wierdoe parse things - Made except parser use a specialized _configflag_except instead of wasting a byte. - Changed version to "Unreal3.2-Selene" (Selene =3D female character in a comic mag i found at my grandmas :P) - Finished _conf_vhost - Made _conf_listen understand listen <port> {} - Finished _conf_link - Added some _conf_link validity and added ->class option (forgot it) - Made ircd.c use the newconf with me.* setup. Uses the first and the best as listener - Finished _conf_ban (try and attack us now idiots!) - Made "No response from", use GLOBOPS instead of GNOTICE.=20 Fixes TODO Bugfixes Thu Dec 14 2000 Priority 10 added by Stskeeps - Fixed telnet close server thing, fixes Wed 20 Dec 2000 priority 9,=20 added by codemastr - Fixed /whois shows what channels +S are in. Closes stskeeps/Dec30-2000-10-Bugfixes =3D=3D=3D=3D=3D=3D=3D - Fixed a STATS_ONLYOPER bug - Fixed a ircd.tune bug (the file may not write if it didn't exist) - Fixed a serious bug reported by Kanzen_Griever - Merged in sts-laptop branch - Made /admin use the new config (had to modify some newconf stuff to make a backwards copy of the list as well) - Made U:lines loaded from the newconf, also made /stats U read the U:lines from the newconf - Added listen {} runtime-configuration code work :)) - Removed unrealircd.conf from the stock - X:line was replaced with drpass {} in /restart and /die (will make them faster as well) - Made +u do a auditorium/star chat feature, suggested by |Martin|=3D=3D=3D=3D=3D=3D=3D - Fixed a G:line bug that would allow certain masks to be interpreted as *@* - Fixed the same bug in shun that affected G:line - Made +f faster by replacing 2 strchr()s and a strrchr() with a if () inside an existing loop - Fixed a +f bug reported by Enstyne - Fixed a SVSMODE/SVS2MODE bug that could cause an incorrect +i and +o count, reported by CaliMonk - Fixed another SVS2MODE bug that would make it send an empty MODE change - Removed the old chmode +x =3D +c and +I =3D +V support (3.x use +cV and 2.1.7 is obsolete) - Implimented except socks {} and tld {} - Removed the old read_tlines code and made /stats t show tld {} blocks - Fixed bug with /whois showing +S user channels (ChanServ) - Made /mode (umode change) only send 1 unknown mode msg, forgot who suggested this one - Made /rehash -motd/rules use tld {}=20 - Heavily recoded /rehash (removed a ton of coding) - Updated match() to have some optimizations from bahamut - +GScm now affect /part msgs (requested by SegFault and others) - Added Find_link, serv->conf, did a Find_tld fixup, removed serv->nline,=20 removing a lot of my_name_for_link crap, indented s_serv.c - Recoded m_server(YES!) -stskeeps - Fixed a +S bug reported by script0r - Fixed a #undef USE_SSL problem found by codemastr.. caused by Sts(TM)coding - Added set {} (unrealircd.conf/network file replacement) - Made vhost {} use from {} for hosts - Fixed some stskeeps-drunk-coding stuff in m_server - Fixed a typo "receive" not "recieve" - Made SVSNICK check if a nick is valid - Made get_sendq be a macro - Added find_ban, AllowClient() (old attach_Iline) - Temporary disabled /svsnoop, /akill, /sqline /unsqline, /kline, /unkline /zline, /rakill, /unzline and /svso - chkconf is not being built anymore - Ripped out s_conf.c with the roots.=20 - Ripped out add_listener - Disabled a lot of stuff that needs to adapt to conf2 - Made allow {} work - Changed allow {} to do user@host instead of user item - Took out my_name_for_link - Temporary disabled D:d lines/SQLines/Qlines - Fixed some /connect stuff - Disabled rehash temporary - Made ban user/ban realname work (s_unreal.c needs to be modified) - Added Zogg to credits - NOTE: Unreal-devel is handicapped right now, code in progress, do not use - Did a little speed up on Find_ban - Made /setname and /chgname use ban realname {} - Made /oper work with newconf (come get us now bastards!) - Made +c show class names in connect - Fixed a minor problem with ban {} and oper {} - Made ban nick {} work - Added the first (sorta) working version of the config converter - updconf now makes use of from {} in oper {} to eliminate duplicate O:lines - Made allow {} passwords work (AllowClient) - TODO: I:line encryptions - Made allow { maxperip }; work, the old ONE password thing, just better - Added a hack to updconf so ONE sets maxperip to 1 and made another hack -I IPMASK:HOSTMASK:IPs,... to allow you to specify an ipmax. ex.=20 -I *@205.188.*:*@*.aol.com:10,*@*:*@*:100 that will allow 10 on your aol.com allow,=20 and 100 on your *@* allow - /vhost uses newconf - Removed old vhost.conf code=20 - Fixed check_pings (check_kills) code, so G:lines & ban nick/ip/realname works again - /connect works now :), TODO: D:d lines, V:line needs fixing, badly says "Unknown location" atm on uplink - Took out MyMalloc & co, direct to malloc/realloc/free now. Crashed in DEBUGMODE - Added ConfigItem_link->ipnum - Fixed a compile bug with DEBUGMODE - Changed a load of old aConfItem crap .., FIX: ConfigItem_link->options - Fixed a /connect bug - Made /svsnoop "work" again, moved it to s_svs.c (and made that file too) - Made /svso work again, moved it to same place as svsnoop. - Made /rakill and /akill work again :). Added banflag.type2 FIX: *@* detection - Fixed a check_pings problem with usernames - ban ip {} works 100% now - Made /stats C work and /stats H. Intregrated into one. - Made /zline, /unzline work.=20 - Added CONF_BAN_TYPE_TEMPORARY - Fixed a ban ip {} bug in check_pings - Removed some waste of oldconf - Moved advanced_check to s_svs.c - Made /kline work again, with newconf - Made /trace work again properly with class names - Made /sqline /unsqline work again. - Made SQLINE synching work with newconf - Fixed a little problem with SERVER servername :info crashing the ircd Long live the Floridan way of counting - ban server {} works the original way it was intended to now - Classes keep reference counts now, and moving classes (oper) works good too. - Added /trace class search results (class->clients) - Fixed some protocol error in server_synch - Made listener code work good ..=20 - Made reference counts work again - Started some rehash work - Made full class work on servers too - Fixed a refcount bug - Fixed a spread server bug - Some more rehash stuff - Fixed check_pings problem (crash) - Fixed negative timestamps problem (crash) - Fixed a problem with cptr->class counting for servers - Made a bunch of /stats flags work with newconf - Added some MALLOCD (mini debug malloc by stskeeps..) - Removed some C++ comments - Made close_listeners work correctly again - Removed some old check_* mammut code - Fixed a bunch of possible bugs in newconf - Added sendto_realops logging of config errors - Made /rehash work .. sortof. Fixed some crash bugs - Added /stats P on listener info (oper-only) - listener temporary stuff works now - Fixed temporary stuf with conf_link - Fixed a problem with +x - Made CPATH be unrealircd.conf and init_conf2 use configfile instead - Disabled calls to dynconf - Added validate_conf, added dynconf checking, me, admin, class, oper testing - Added config_progress() Fixed temporary stuff with conf_link - Made tld {} get rehashed - Made listen/allow get validated - Finished up validate_conf() - Made badwords be in newconf (you can now specify a replace word for each word) - Made vhosts and badwords rehash - Fixed a bug in the rehash code - Made it so set::auto-join and set::oper-auto-join can be excluded to mean no auto join - Changed prefix_quit to prefix-quit (all others use - not _) - Fixed a minor bug causing a mode without any flags to be sent - Finished up deny dcc {}. TODOs: dcc_del_wild_match doesn't work. dcc_wipe_services() either - Made deny_dcc get rehashed - Made it so the IRCd can survive with certain set {} errors (uses defaults) - stats-server and services-server are no longer required (missing =3D disabled services aliases) - socks set {} options are now optional. Defaults are used if missing - If an invalid ban or except is found, it is removed - Some small SSL fixes ..=20 - Added a notice on connect for SSL users with key length - Fixed a /kline and /unkline buffer overflow, reported by [-Th3Dud3-] - Fixed a crash in /stats k regarding temporary K:lines - Fixed a missing " in validate_conf - Replaced a few strlen()s with sizeof(), should make the IRCd start a bit faster - Fixed a svsmotd bug (from 3.1) prevented adding lines to the svsmotd - Recoded some dynamic motd stuff. Now uses 1 function. - Removed an unused var from the old T:line code - Removed a redundant check in SVSKILL - Removed some old code from LUSERS (it was moved due to IRCStats but some leftovers remained) - Added deny channel { channel "channelmask"; reason "why"; }; and allow channel { channel "channelmask"; };. Replaces chrestrict - Made those above get rehashed - Killed ircdupstr and called it ircstrdup - Made link { options { work OK again. Had a dead loop as well - Made autoconnect work again :>. Changes in behavouir: It connects more at a time now. You need autoconnect flag in options. - Minor OpenBSD support cleanup - bsd.c, channel.c, s_svs.c, s_unreal.c, s_kline.c, and s_extra.c now use ANSI=20 standards for naming function params - Made connfreq unable to less than 10 - Added deny link { mask "servermask"; rule "connectionrule"; type all/auto; }; (equivilant of D/dlines) - Made admin {} get rehashed - Got /stats x to work again - Recoded check_pings, with bits used from bahamut-ircd/hybrid-ircd, credits to lucas. - Removed return_servers() and made servers be called Servers, and be a global variable. Done on request on Great Master codemastr. - Made crule.c use the server list rather than the whole client list for checking (faster) - Sped up some channel stuff a lot using a bahamut type user search - Added CommandHash optimation .. this is not done 100% yet. uses msgtab as reference - Removed msgtab part of parse, removed the bigass hashtable msgtab, removed inittoken, made command initalization happen in init_CommandHash - Adapted /stats M to it. Removed /helpop ?commands temporary. Confirming hashtable works. - Fixed windows CRLF problem in conf2, reported by Zogg - Added Member and Membership and made the IRCd support this. Using "freelinks", todo: garbage collection - Added find_member_link and find_membership_link. Made Floodopt only=20 get allocated for local users. Removed aFloodOpt in Link, - Made a speedup in is_halfop (dumb code) - Somehow is_halfop and co got called when a server set a mode .., added IsServer check (auto-return 1) - Fixed the 9-month old win32 DNS bug, caused by Stskeeps's incidential delete. Found by Zogg and CVSweb - Made autoconnect msgs only go to +os - Made DNS cache list show a notice to other ops - Made /stats C show flags correctly - Added deny version {} - Made deny link {} rehash - Removed class.c, from the old conf - Removed dynconf.c, from the old dynconf - Fixed a deny version {} bug (oops) - Fixed a config_load win32 problem, found by Zogg, fixed by Stskeeps/codemastr - Overwrote s_conf.c with s_conf2.c, and removed s_conf2.c. Viva la Conf2! - Added /stats I, Y, b, d, D, v - /who now got its right behavoiur regarding masks, bug found by Zogg (acptr is not cptr) - Made set::modes-on-connect work :) (strip out MODE_X and stuff plz?) - Moved dynconf stuff from s_svs.c to s_conf.c, on popular request - Made NAME_SERVER (set::dns::nameserver work). The IRCd no longer uses /etc/resolv.conf as reference. - Updated most of /stats S for newconf - You can now specify oper flags using the old method: (new method) flags { flags here }; (old method) flags flags_here; - Removed a lot of vars and stuff from the old config, also made some cleanups to reduce source size - Made del_Command().=20 - Rewrote makeconf and makenet to use newconf (added some new features to makeconf as well) - Made MembershipL->flood get bzero on out delegation - Removed stskeeps's lazy add_CommandX (tm) code - Made IRCd not crash on /kick from servers - Fixed a typo in makeconf - Made /whois not return channels for services - Made makeconf use "ban nick" instead of "ban nickname" - Fixed ssl_client_handshake bug reported by IpAddress - Made ./Setup not do dynamic configuration any more - Changed reference in Setup from ircd.conf to unrealircd.conf (cosmetic) - Changed output of updconf from ircd.conf.new to unrealircd.conf.new - Changed the output of makeconf from ircd.conf to unrealircd.conf - Renamed hostmask to hostname like it should be in makeconf - IpAddress - Added "get_host" old 'H' O:flag - Added #define KILL_LOGGING, by otherguy - Added /cycle #channels, suggested by ^loki^ - Added Modules, using dlopen() and LoadLibrary for *nix/win32.=20 - Added /module load <path.to.so>, /module status (list modules),=20 /module unload <modulename> - Added loadmodule "filename.so"; and made the modules unable to get loaded twice with same name. - Reintroduced "fake lag". Flood algoritm works this way: Make next check for parsing be=20 (1 + (length of command+parameters / 60) - Started on commands.so making, works good atm -on req of codemastr, both as m_module.so and commands.so :) - long live dynamiclinking - Fixed bug with double module unloading, bug found by RaYmAn - Win32 Changes - Had to convert the connect messages back to strlen() because of a bug found by Bagge working on a way to make it better though - Added unknown connection flood protection (settable in config.h) - Made chmode +z only settable by umode +z users or U:lines or services. - Updated badwords.channel.conf and badwords.message.conf to use newconf (requires an include in=20 the config file) - Made conf2 able to load empty files as well, with warnings - Added module_sym("functionname"), for modules, like, sajoin might want to do fp_m_join =3D module_sym("m_join"); - Put out m_chghost, m_sethost in modules, remade Makefile structure and added src/modules - Modified an old Unreal3.1.1 to be network file converter, and converted all of the networks files to the new format. - Fixed a bug with RAKILL and UNSQLINE not working - Moved m_chgident to an .so - Changed license of m_dummy.c (dummy module, skeleton), so people can do closed source modules. - Moved m_setname to a .so - Started work on the new improved command hashing system - Modified command hashing system to Sts's belief of how eggs should be made. (quick, dirty and fcked up) - Fixed a bunch of bugs in the command hash system caused by sts: - You can't send numerics to servers - Using ERR_NOPRIVLEDGES (says you aren't oper) - Disabled commands allowed by unregistered users from registered users - Removed networks/unrealircd.conf - Implimented new logging system using log {} (if you leave it out it reverts to the old ircd.log) - Added Hooks, only one working now is HOOKTYPE_LOCAL_QUIT=20 - Added log flag kline (accidentily forgot it) - Added #define HOOKTYPE_LOCAL_NICKCHANGE - Made MyMalloc be MyMallocEx in codemastr's log {} code. Fixes junk pointer problem - discovered by sts/Morbid - Removed the old /rehash flags, reported by Morbid - Reverted Demigurus's select() speedup patch, did speedup, but it=20 also caused a good bit of CPU. - Fixed a globops bug that required it to have a : found by ROXnet - Removed KILL_LOGGING replaced by log {}, found by Morbid - Removed PROTO() and general h.h/proto.h cleanups (made source 3.14K smaller) - Implimented a system using chmod() at startup to try and keep the config file from being read=20 by people who shouldn't have access. (set through ./Config) - Added oper::swhois idea by Robertsog (NOTE: since this is done before the mode change, a U:Line changing the SWHOIS after you /oper will override this) - Added a donation credit - Reverted a change - Fixed a double definition (double m_chghost and m_chghost.so) - Moved /sdesc, /setident to modules. - allow { } now supports encrypted passwords -Syzop - Made static linking a little more possible - Made /kick not core on users kicking servers. (WTF?) - Fixed a problem with users opping servers.. Found by Morbid - Fixed a problem with SDESC module token being wrong - Found by eternal - If no oper flags are found, default to locop (suggested by devdev) - Added tld::channel so you can make people join a channel based on hostmask - Made it so a motd or rules loaded in 2 seperate tld {} is only read into memory once (may need debugging?) - Fixed a bug where the IRCd didn't validate hosts specified in a vhost {} - Added the ability to specify a username to spoof in a vhost {} instead of vhost "host.name"; you can vhost "us...@ho..."; (suggested by IpAddress) - Fixed a bug where you could use an infinitely large host in a vhost {} (now limited to HOSTLEN) - Fixed improper old username being displayed reported by IpAddress - Added M_NOLAG. - Added new CRC32-hex-based IPv4 and hostname cloaking form - Make users that send a forbidden file get auto blocked from sending other files. sptr->flags & FLAGS_DCCBLOCKED. - Readded timestamp to log, accidentily got removed - Made it so /stats C doesn't show the user@host of servers to non-opers - Possibly fixed the vhost crashing bug, with much help from IpAddress - Found a way to do +x IPv4 cloaking right.=20 - Added set::cloak-keys { longvalue; longvalue; longvalue; }; for the cipher - Fixed a NETINFO parameter problem - solves the new NETINFO format - Made a little hack to newconf to allow varname=3Dvalue; to try and keep it some what similar to the new config files of other IRCds. NOTE: the =3D is completely optional, it is allowed but not required - # comments can be used anywhere in a line now (just like // comments) for compatibility with other IRCds - Added sajoin/sapart error message patch by NiQuiL (modified slightly by codemastr) - Implimented IRCNet style server redirection, based on the hybrid-7 code. Some clients will connect to the specified server automatically, others will require you to do it manually. - Made /info use @unrealircd.com emails instead of @tspre.org - Removed FNAME_OPERLOG and replaced it with log {} flag oper - Removed OWNLOGON (did nothing?) - Replaced FNAME_USERLOG with log {} flag connects (logs user connects and disconnects) - added temporary define #define OLD_CLOAK - Fixed up some codemastr(TM) coding regarding M_* - Implimented a cloak fix based on code by Zogg (just used a #define ircabs rather than abs()) - Expanded the chmod() security fix to files added via include filename; - Possible FD leak in ircd_log, caused by some codemastr coding(TM) - #define HELP_WHO for the "did a /who 0 o" - Added a new Win32 GUI does it work, no one knows - Rewrote the ircd_log function a bit to fix the FD bug better, not sure wtf I was smoking when I wrote the last one :P - When IRCOps are breaking into chans with invite only (+i) or=20 key-protection (+k) a eyes-notice is sent like it is on banwalk. -NiQuiL - Added unitedirc.network -NiQuiL - Removed a , in NiQuiL's banwalk message - Fixed DEBUGMODE problem, found by someone .. - Don't know why but m_file.so was in the modules makefile, removed - Added irc2.10.3's resolver. Fixes debian-woody-libresolv problems.. Still some fixes to be done - More res.c fixes .. - Final res.c fixes=20 - Added /rehash -all patch by NiQuiL - res.c: fixed ircsprintf problems - Fixed ircd_log to work in windows - Removed __P, windows doesn't like it, and only old compilers need it - Fixed a ban realname {} bug that _may_ have something to do with the negative user count bug - Fixed do_dns_async problem with new res.c - Removed doc/ADD-TO-IRCRC, doc/INSTALL, doc/Manual, doc/Operators, doc/irc.1, doc/ircd.8, doc/server-compile-guide - Made it so Invitewalk and Keywalk don't show for U:lines - Fixed a cloak bug caused by stskeeps(tm) "not knowing how to use << and >> coding" - Fixed some cloak bugs, and applied +x crypto to hostnames as well - Changed some non-error messages in newconf from config_status to config_progress - Added a way for newconf to report its errors in windows using a "Config Error" dialog - Fixed the /stats Z bug reported by RaYmAn - Added missing resource.h defineand missing +1 in MyMalloc of win_log reported by McSkaf Seemed to work without the +1 but added it just to be safe. - Fixed possible crash bug imposed by too many users per ip in AllowClient -found and fixed by McSkaf - Made IP Mismatches getting sent to UMODE_JUNK instead - Added method mod_load in dummy example and made it work. mod_load() is executed=20 when server is ready - Fixed minor problem with mod_load code - Fixed possible crash with /quote dns l - Removed newdns - Fixed a memory bug in win32 code found and fixed by McSkaf, and fixed a typo - Fixed a win32 bug found by RaYmAn causing the tray icon not to be displayed sometimes - Fixed a bunch of Win32 bugs reported and fixed by McSkaf - Made the IRCd delete its tray icon in win32 on SIGSEGV - Brought 005 up-to-date with spefication - added CHANMODES=3D support - Applied res.c.patch from McSkaf, fixes win32 GPF, but fixed mising HE(ocp) - Applied s_debug.c/config.h patch from McSkaf, makes DEBUGMODE under win32 working again - fixed some errors in the unix part of it. - Made the rehash button work in Win32 - Fixed up some CHANMODES=3D support and added WALLCHOPS support - Added keyboard shortcuts to the win32 config and about popup menus - Possible fixed a buggie in +f - Fixed a bug causing Found your hostname (cached) to be displayed 2 times - Fixed RTLD_NOW problem with openbsd - Removed SJOIN/SJOIN2 support in SJOIN - Fixed a +f bug, found by NiQuiL - Applied McSkaf's winlocal.patch, seems to work ok, fixed some problems though in unix/win32 (cptr->fd can be -3. Should fix some READ ERRORS as well.=20 - Some Open(aaaaaaaaaaargh)BSD patches, most stubborn compiler i've ever seen. gmtime warning still there - Had to revert McSkaf's winlocal.patch, caused too many crashes. I believe there is a better way to do this .. - Added a new StripColors heavily based on the one from xchat by Peter Zelezny - Fixed doc error in s_conf.c - Made IPv6 compile atleast, and work. Current problems: - Made you able to bind to specific IPv6 IPs (we don't have FFFF::* functionality yet) - Made a crazed out IPv6 cloaking - Made chghost/chgident able to do :'s - Finished up IPv6 - Kudos to bball/NiQuiL (shells), perian/bunda/larne=20 (testing) - Made listen format able to do: listen [ip]:port, for IPv6 - listen [3fff:ff::1]:6667 - Fixed some compilation error with IPv6 - Fixed-fixed listen format troubles, larne++ - Possible fixed some +d bug(s) - Added doc/unrealircd.conf.txt (by devdev), doc/services-install-guide (zyrol, edited a bit by stskeeps) - Added richedit 1.0 support so Credits,License, etc show the bold and underline formats in win32 code by codemastr with help from McSkaf (still needs work to support reverse and color) - Added code so the rich edit _should_ work with any version of the richedit dll - Changed all TStime() to use timeofday - CPU SAVE - Removed userload.c & userload.h - Added McSkaf's patch for the richedit to be able to support reverse codes - Fixed the problems with 100% cpu, hopefully - Fixed the 100% cpu problem, again, HTM is screwed now though? - Got /stats O working - Made the topic for a +s channel hidden from non-members (reported by Bagge) - Removed ce_vardatanum (wasted CPU and memory) - Added code to make the config parser try and stay alive when an error is encountered - Added events code and converted some stuff to events - Converted htmcalc/lcf to events - Fixed /stats L bug found by larne - Fixed the loop, made htmcalc more clean - Applied McSkaf's winlocal patch II, only changed Debug() and removed DEBUGMODE from config.h. Still cores, but we might be closer to a solution. Broken code, do not use devel right now - Fixed to winlocal by McSkaf - More fixes - Made /die not show admins IP (fixed by Stskeeps after his users nuked him..) - Added McSkaf's mIRC color parse patch - More winlocal fixes, and a +f bugfix - Added HOOKTYPE_LOCAL_CONNECT (aClient *) - Fixed DEBUGMODE under win32 - Fixed /trace problem with slots (idea from ircu2.10.01+winnt) - Fixed listener problem, reported by McSkaf - Minor Win32 bug fix - Fixed problem with addto_fdlist(cptr->fd) caused by slotpatch - Fixed minor socksfd problem in read_message - Fixed identd problem - Commited McSkaf's tab patch for win32 - Possible fixed fdlist problem with default_fdlist - Added some numeric checking in m_server* - Made possible speedup of fdlist checking in s_bsd.c - Updated makefile.win32 for events.c - Added McSkaf's rehash patch - Made the Status Dialog update its values every 5 seconds - Made slot arrangement be different. - Merged McSkaf's hostname patch, debug patch, s_misc patch - Made validate_configuration check for !conf_listen - Made newconf state unknown directives (found by Madkiss) - Small s_socks.c bugfix possible causing indetectable socks - Fixed /whois problem, maybe introduced some others? - Removed send_out_svsmode, not in use and broken too - Made Config say Unreal3.2 - Made a popup menu for the tray icon to contain the same 'buttons' as the GUI does - Made Unreal run correctly on OpenBSD (thanks to PFAK for the shell) - Fixed with bug with ircd not -r'ing users on nick switch - Fixed the /stats C =3D crash if it is a leaf bug found by BaTmAn - Added a patch by McSkaf to make Unreal reload its tray icon if explorer restarts - Fixed a win32 bug found by eternal - Fixed yet another win32 bug (I think I should test before I commit ;P) - Changed how hooks work, making them support voidfuncs - Added src/modules/scan.c and src/modules/scan_dummy.c - Made militime() just as accurate on win32 as on linux - Made match() a little bit faster - Fixed codemastr's broken millitime patch (sys/timeb.h) - Added scan_socks.c, added and moved some stuff to include/modules/scan.h (the dir too) - Converted threads to IRC*Thread by codemastr.=20 - Updated the win32 thread code (maybe it will work now?) - One last final change for the win32 thread stuff, but at least it works now :) - Added hooks to allow you to add config directives - HOOKTYPE_CONFIG_UNKNOWN sent after config parsing, look in conf_unknown for all the blocks the config parser didn't understand - HOOKTYPE_REHASH sent when a rehash is being done Note: if you parse a block in conf_unknown make sure to del_ConfigItem it from the list or Unreal will return an unknown directive error for it. - Fixed problem with u_int32_t servicesstamps, with SVSMODE and SVS2MODE, found by Andrew Church - Unknown ban * {}, except * {}, deny * {}, allow * {} are accessible to modules - Fixed some scan_socks problems - this needs a good hand with - Fixed up scan_dummy.c - Fixed /quote sethost : and /quote setident : exploit, found by ac1d, fixed by Griever - Allowed capturing of unknown set {} variables by modules - Minor src/Makefile screwup fix - Added some pthread checking support - Fixed double dependicies bug.. stupid dlsym - Added /version using numeric 105 for remove clients to show protoctl (idea from hybrid) - Added HOOKTYPE_PRE_LOCAL_CONNECT to allow banning before connection. If the module parsing=20 this hook returns >0 the register_user exits - Removed src/agent.c (empty file) - Removed src/userload.obj from the win32 makefile - Added link::options::quarantine suggested by DumbFish - Made blackhole.so work - Fixed a set_non_blocking bug - Fixed a codemastr screwup in quarantine code - Removed the old SOCKS check code. - Fixed a quarantine bug - Added NETWORK=3D numeric 005 token for mIRC 5.91 - Fixed some scan-socks and blackhole fuckups - Added ./configure, autoconf generated configure script, (still need to update ./Config) - Config fixes, settings.h and Makefile.dist are now dead. RIP. - Fixed a typo in configure - Rewrote Config, it is now perfectly suited for an autoconf interface rather than a standalone config - Minor fixes to Config, a license, etc - Made changes to Config (removed a few unnecessary loops) - Made CRYPTOIRCD get cached in config.cache - Fixed generation of certs, moved from configure.in to Config - Fixed lack of -lssl - Fixed the keywalk bug reported by BaTmAn (?) - Fixed a few configure problems with sunos and amiga - Fixed an OpenBSD bug reported by perian - Moved config/ to autoconf/ - Some fixes to configure.in that seemly got deleted? - Some more configure.in fixes, and made ./Config -q & -quick (do not ask questions, just run with data in config.settings) - Some more more configure.in fixes, regarding -export-dynamic, and buffer pools, and some illegal if test $var =3D othervar - Fixed a configure.in error with IRCDLOBS - Taking some more Config changes - Some more INET6 fixes - Made Unreal use FSU Pthreads if the pthreads on the system will show multiple copies of Unreal in ps - Fixed a /rehash bug dealing with echoing to stderr - Added MAXCONNECTIONS to configure - Added a little utility to make converting an m_* command to a module easier - Moved m_svsmode and m_svs2mode to m_svsmode.so and updated modulize a bit - Moved m_swhois and m_svsmotd to modules - Fixed a bug where configure would pick both -ldescrypt and -lcrypt - Fixed /stats to work fully with newconf - Added mod_depend checking, see scan_socks.c for example - Added in Griever's SJOIN fix - Made mod_depend a bit cleaner to use - Removed some remnants of umode +b - Added configure check for glob.h - Added the ability to use file globs in loadmodule and include (only if your system has glob) - Added ./Config option to enable IPv6 (and made a configure check to make sure we can) - Fixed autoconf/Makefile screwup caused by codemastr - Fixed a problem with IPv6 always enabled (could you check this fix, code?) - Fixed a bug allowing channek keys to have spaces - Cleaned up some thread porting code - Added a new versioning system to allow easy tracking of bugs - Made glob() use GLOB_LIMIT on OpenBSD 2.9 to help prevent a DoS - Fixed makeconf - Changed the way modules work. We're now at MOD_VERSION 2 - Changed ALL MODULES to version 2 - Commited the +k fix to +L - Made version.c depend on ../Changes - Made the ircd call mod_unload when it shuts down - Made use of the new module_load parameter in mod_init, and made commands.so use mod_load - Fixed a module bug where loading =3D=3D unloading - Moved blackhole into scan.c and removed blackhole.c, and fixed some blackhole bugs. - Updated thread porting code to support more functions - Fixed a pthread_join - Rewrote updconf a bit, should work flawlessly now (?) - Made a minor message change to ./Setup - Fixed some minor mod_load troubles, and made it go a little more sensible regarding retarded rehashes - Added some thread debugging, and fixed a SVS2MODE bug - Fixed a major scan bug caused by stskeeps(TM) lazy-coding - Hmm .. minor s_bsd.c read_message fix - Some /info stuff, updated docs, .CHANGES.NEW, .RELEASENOTES - /htm fix by Griever - Fixed a bunch of warnings reported by Red Hat 7 - Random cosmetic fixes - Updated the stats help list for newconf - Removed include/userload.h (not used) - Removed a few missed userload.h references - Minor cosmetic fixes, and SVSNLINE (ban realname). SVSNLINE + reason_why_moo :realname mask - Add global ban realname ('_' is converted into spaces) SVSNLINE - :realname mask - Remove global ban realname SVSNLINE * - Wipes all global ban realname - Fixed FIXME dcc_deny_wipe_services - Fixed some IsToken / sendto_serv_butone screwups - Stskeeps(TM) coding - Actually added m_svsnline.c - Removed a bunch of unused coding - Win32 fixes - Made a /scan fix, and fixed some version numbers found by Morbid - Updated m_template.c to use module version 2 - Removed a // comment in src/ircd.c - Fixed a bunch of updconf bugs reported by DarkSypher - Fixed an SVSFLINE bug when removing an unknown dccdeny - Made win32 compile and work .. - Made scan_socks & scan work under win32. Only bug is a \1 IP in /quote scan (?) - Added set { blackhole "insideip:port" { "outsideip"; }; }; (useful if being behind firewall) - Fixed a little scan.so bug - Fixed so we compile without symbols in win32 ..=20 - Fixed some rant stuff - Fixed a documentation bug in unrealircd.conf.txt, made config_error actually bitch when loop.ircd_booted - Made badword fix found by eternal/Jsmj - Changed pthread process check to pthread_join on proposal and idea by codemastr - Some configure.in fixes to pthread stuff - Added possiblity to add parameters to configure in Config - Minor SJOIN fix ..=20 - Fixed a ban {} bug where temporary bans were not cleared on rehash - Fixed a validate_conf problem found by Janos - Fixed some minor invalid numeric stuff - Fixed problem with MAXCONNECTIONS when no parameters given in ./configure - Fixed some possible points of confusion with hash.c regarding unsigned int & signed int - Fixed u_intXX_t problem - Removed the redefining stuff in s_conf.c - Documentation (example.conf from Osiris) - Documentation bug fix - Changed version to -beta1 - Various preparitions for beta1 - Commited the web server prototype made by Stskeeps, web design by WildChild - Ripped out the old DF watch system, using bahamut's now - Fixed some CHINESE_NICK stuff - Fixed an sdesc bug reported by Alzirr - Fixed a little gcc 3.0 bug with Unreal - Fixed *** nick has quit (no Days come, days go), by defaulting to "Quit: " - Fixed -nexus.nexusirc.org- *** Notice -- Trying to send [:Alzirr WALLOPS :test bug, found by Alzirr=20 - Fixed struct IN_ADDR problems on some OS'es - Fixed some more gcc 3.0 problems and made FSU pthreads a bit easier to install - Fixed some updconf bugs reported by Joe - Fixed a bug where 'fake direction' messages were sent to non-ops reported by Janos - Made it so unreal searches harder for SSL headers and libraries - Fixed possible bug with allowing :'s in +k/+L ..=20 - Added a credit - Fixed a typo in /stats and a /chatops bug found by Cas=20 - Made oper {} (and vhost {}) allow you to enter an IP even if your host resolves by request of Cas - Added set::options:show-klines and set::options::show-tkl to make /stats G and /stats K oper only - Added a patch by Zogg to fix a socks scanner problem - Fixed a /sapart bug found by SubZero - Minor bugfix in scan_socks, + some comments - Fixed some flaws in httpd, that made it break unmercifully - Added correct uptime to web interface - Patched in zogg's scan_socks patch, second edition - Added in Ossie's example.conf v2 - Major changes to the win32 editor - Fixed a bug in the new editor, hopefully now it works flawlessly (?) - Fixed a bug in the win32 status dialog causing it to get screwed up, found by Auspice - Fixed a scan_socks problem under win32 - Added a 3d border to the color selector in the win32 editor - Fixed a win32 bug dealing with the new RTF parser - Fixed a scan_socks problem under win32 - Fixed a MOTD rehash bug found by fryo - Made CR compatilbity actually work, it autojoins now :) - Started updating network files (remove all the obsolete ones) - Fixed SQLINE problem=20 - Added doc/coding-guidelines - Readded header info to network files which was lost in the update - Updated a few network files that managed to slip by the update process - Updated networks/networks.ndx and alphabetized it and added all network files submitted in 3.2 format (didn't feel like converting right now ;P) - Win32 code cleanup - Made my_itoa use _itoa on win32 - Implimented SVSMODE #channel -b nick to remove all matching bans against a nick, idea from bahamut - Added SVSMODE #channel -b to remove all bans - Added SVSMODE #channel -qaohv to remove all users of that respective level, and made all the # SVSMODE=20 flags work in SVS2MODE - Made a bunch of config errors non fatal - Added 2 more network files (yea, I'm slow) - Fixed SQLINE bug, FINALLY. (forgot to set type ..oops..) - Added more network files... - Fixed a bug affecting /oper and /vhost caused by IP checking - Added wildcard support to include and loadmodule in win32 - Added SVSMODE # -e to work just like -b - Fixed SVSMODE compile error - Added tgf's patches for these bugs: * if you dont have a rules file and do "rehash -motd" then the server segfaults. * setgid has to be called before setuid... cos if you change to a non-priv uid first then you are not allowed to setgid! - Added more network files - Fixed a possible restart/die bug - Fixed a bug where /die didn't do anything on win32 reported by Gilou - Fixed a bug where /restart didn't send out notices on win32 - Made /restart call mod_unload for all modules - Fixed a typo in the win32 makefile - Rewrote Addit, hopefully it fixes the SJOIN problems? - Fixed fence post marker overwrite in /vhost, found and fixed by tgf - Made the Win32 version report the actual OS to opers in /version rather than just say 'Win32' - Removed some obsolete code - Added set::oper-only-stats which allows you to set any/all stats as oper only (* =3D all). Code is kind of=20 ugly since some flags are case insensitive and C =3D=3D H but it works an= d seems pretty fast. - Added set::anti-spam-quit-message-time idea from hybrid7 - Made the config smarter, for yes/no options yes/true/on/1 =3D yes no/false/off/0 =3D no - Made Unreal be able to recover from a bunch of config errors - Added stats flag r to the stats help list - Fixed bindip problem with it not being made - Made even more config errors recoverable - Added more network files - Fixed some typos in s_conf.c - Fixed a win32 bug where /restart didn't remove the tray icon, reported by PHANTOm and Gilou - Fixed Osiris's example.conf - Fixed IPv6 bindip error found by Madkiss - Added log::maxsize, when this size is reached the log is cleared and started over again - Fixed a codemastr-on-crack /version bug, and fixed some IPv6 stuff in scan* - Fixed some more IPv6 stuff in httpd - Implimented snomask (similar to IRCu) and moved several usermodes to it - Added a config check to detect what order we should specify the SSL libraries in - Fixed bug with SSL, detected properly and fixed by Chawmp - Fixed an oper-only-stats bug - Updated some documentation to prepar for release - Docs prepare - Fixed a major snomask bug found by narf - Using bahamut /who now, this needs some testing. - HCN fix - /who fix .. removed nick matching functionality.. - Fixed a SNOMASK problem found by Arantis - Fixed a umode2 bug that crashed the server - Fixed vhost bug that forgot to add a \0 in the end of the string - /who fix - Another /who fix, what crashed it I assume - helped by narf to find this - Fixed a bug were operflag eyes didn't work - /who fixes regarding +I +H and crap - Preparation for beta2 - Fixed sts on crack win32 code - Fixed a win2000 bug causing Unreal to crash on the credits dialog, thanks to llthangel and WildChild for=20 helping fix the bug - Fixed a win32 bug that can cause unexpected crashes while using the editor - Some httpd stuff and a #define CHROOTDIR problem found by Zhadum - Added scan_http, scans on 80, 3128, 8080 in a threaded manner - Fixed a /gline crash bug found by DemOnBaBy - Http proxy scanner cleanup - Added SOCKS5 detection based on code in Epona - Cleaned up /mode a bit - Cleaned up command parsing a bit (faster) - Added config directive alias for services/bot aliases - Fixed some credits, recoded httpd (still in progress) - Disabled #undef PROPER_CORE - Added alias {} to doc/example.conf - Fixed a bug in alias {} found by RaYmAn - Fixed another alias {} bug - Added Bahamut usermode +R (only accept private messages from +r users) - Moved FAILOPER_WARN define to set::options::fail-oper-warn - Fixed an alias {} bug found by James-Bond - Moved SHOWCONNECTINFO define to set::options::show-connect-info - Added support for nested comments in the configuration file (by chasm) - Added chasm to /info - Started work on usermode +V (WebTV mode) - Some aClient cleanups to reduce memory usage - Made a bunch of messages check +V and if +V use PRIVMSG instead of NOTICE - Cleaned up NOSPOOF code a bit - Cleaned up /oper (a lot) - Fixed a bug where the /oper recode broke oper host masking (found by James-Bond) - Fixed something that could cause a possible bug in /oper ? - log::maxsize can now be entered in the format 1MB, 1MegaByte, 1MByte, etc (KB,MB,GB,TB are the only sizes=20 recognized) - Fixed a bug where log::maxsize would say it started a new log file if the log file didn't exist - Converted /mkpasswd, /away, and /svsnoop to modules - Added the ability to add aliases like /identify (complex, so see example.conf for samples) - Added a bug reporting tool (still alpha) - Removed some win32 debug code that was left, reported by TheEggMan - Win32 cleanup - Made except socks become except scan, and made it actually WORK, and some bugreport fixes - HTTPd VFS fixes - Modified updconf to reflect the except socks -> except scan change - Fixed a typo in the win32 makefile - Made the config a bit more sturdy (would have done more, but got boring :P) - Moved /svso and /svsnick to modules - Updated the win32 makefile - modulize documentation, some web server fixes, preparation for uabr - Some more VFS/PHTML fixes, it actually works now, thanks to butter - Fixed a IPv6 bindip problem - Removed bsd.c and made socket.c, moving signal stuff to ircd.c, possible=20 fixing a IPv6 bug - Made Inet_si2p (sin to presensation), fixing the "*", bug, some debugging fixes, fixed a lot of IPv6 bugs, hopefully - thanks to JK for borrowing his box - Fixed a #undef INET6 bug - Made Link denied error a little more descriptive - Various coding regardign bugreport - Made port default to 6667 when options autoconnect in link {} - Made some changes to allow Unreal to compile on win32 - Fixed a scan.c bug on win32 - Made the http scanner work on win32 - Fixed a bug where /userhost would report oper status regardless of +H - Added some stuff that should fix the bug in Windows when including files in other directories - Added aliases/ which contains config files for aliases to some popular IRC services (more will be added) - Made makeconf load scan_http.so - Fixed a /who bug, found by IXpfah - Updated makefile.win32 for all the new modules - Added in Fish's patches - Added bitching when you lack needed IRC commands - Removed REMGLINE - Fixed a typo in the win32 makefile - Really removed remgline (since sts didn't really do it) - Made changes so the new modules compile on win32 - Added headers to all the new modules - Fixed a typo in config.h - Final changes to prepare for beta3 - Fixed some bugreport stuff - Fixed codemastr-on-crack bug regarding oflag - Fixed a win32 bug where the http scanner didn't get loaded - Hopefully fixed the weird Z:line bug on win32? - Fixed the Z:line bug (caused by stskeeps-on-crack coding) reported by Power2All - Removed the tokens for /users, /summon, and /samode (these never come from a server so they don't need it) - Added a utility to auto create version.c for win32. It's the worst coding I've ever done, but it works :P - Added a hell lot of DNS debugging code, and fixed the BIGENDIAN problem with resolver. Thanks to dawn and Trash.net for shell on a sparc - Added umodes.c, long val =3D get_umode('c'); - Added new umode system to win32 makefile - Made umode_delete(flag, mode); - made the umodestring variable smaller to conserve memory - Added M_RESETIDLE to fix a /privmsg bug - Fixed a bug with nickserv passwords found and fixed by Mathieu - Fixed a DEBUGMODE problem with umodes.c - Fixed a snomask bug found by Rob - Made the missing commands error a little more.. tardfriendly - Preperation for beta4 - Made some nameser.h changes to work win win32 - Fixed a typo in makenet found by 'Eternal Bliss' - Updated module dependancies to allow a module to load the module containing the symbol - Fixed a win32 bug where the editor would cut off text, reported by Inter - Added make install to copy files for you when you install unreal - Replaced killircd, ircd, and rehash with ./unreal start|stop|rehash - Fixed a bug where the win32 help dialog links were plain text - IPv6 fixes to Inet_si2p & Inet_si2pB - IPv6 fixes to make dual ipv4/ipv6 work - IPv6 fixes for IP_OPTIONS (disables under IPv6, i mean .. IRC multicast. WTF?) - Made ./unreal generated by configure to make sure it has the correct path of the exe - Added autoconf check for setproctitle - Added some setproctitle(.., me.name) for extra l33tness :P~ - Changed the setproctitle check to also check in -lutil (some OSes have it there) - Added aliases/auspice.conf, and added a /register command to aliases/aliases.conf - Fixed a win32 typo in the .rc - VERSION M_SERVER fix by skold - Fixed connecting with IPv6 - Ident requests now orgin with the listener that the user connected on - More IPv6 fixes, DNS resolving actually works now too.. (crackhead IRCnet coding) - Webserver caching fix - A little bug fix that prevented the G:line hostmask checker from checking ? - Made the /kline hostmask checker work like the G:line checker, (it was too easy to K:line *@*) - Fixed a bug where ./unreal rehash would kill the IRCd instead of rehashing :P - Made ./unreal restart (to restart Unreal) and made the pid file location more accurate - Added support for PS_STRINGS and pstat to change the progrma name (couldn't test since I don't have an OS that uses them) - Fixed a win32 bug where pasting text into the editor would not show up in the correct font - Added hscroll bars to the win32 editor (if needed) - The win32 editor now allows you to edit files included via tld {} (probably needs testing) - Made the win32 editor allow you to edit include "" files - Recoded the win32 rehash button to be much better - Recoded the way the editor menu works (hopefully this is much better?) - Added the ability to create new files via the win32 editor - Fixed a win32 editor bug caused by me being drunk or something :P - Fixed the last of the font and editor-cutting-text bugs (hopefully) - Commented out three lines of code that were causing SSL to freeze on=20 /connect, TODO: code in new SSL error handling (Griever) - Fixed password crash bug, found by \dev\NULL-Z-[Zap] - Added new auth.c API and a lot of different crap .. will document later - Made make install copy modules (oops) - Added configure code to get the Auth crypt working - Made Events do thread locking (so we can do funny things and kill small furry animals in the attempt for the perfect scanning module) .. yes, this=20 is drunken coding - Made delayed module unloading possible, make a int mod_delay() adding an event, for e_unload_module_delayed - Updated makefile.win32 for the Auth system - Redid the event system somewhat - Fixed a little event issue involving data types. - Changed the name of the hook functions from add_Hook, del_Hook, add_HookX, del_HookX to HookAdd, HookDel, HookAddEx, HookDelEx so the names are more standard. - Added host54.net to /credits - Fixed a FSU Pthreads bug that caused it not to work on Slackware (help from Frank Mueller) - Started some work on CIDR support (added some functions from hybrid7) - Added some functions for generic linked list modifications - Slightly improved +x v2 algo, win32 releases should be compiled with this improvement OFF, at least until 3.2 final. COMPAT_BETA4_KEYS makes=20 it compat w/ beta4 and pre. - Made checking for redundant bans both ways an ifdef, off by default.=20 Note that undefing this might SLIGHTLY break compat w/ beta4 and pre - Added "griever would like to thank" section to /credits - Auth/SSL fixes, list.c fix, code: could you add auth.c and ssl.c to makefile.win32?. If SSL is enabled, we can use MD5, SHA1, and crypt() even on win32 - Added ssl.c and cidr.c to the win32 makefile - Added ssl-pubkey auth method (parameter =3D pem file for public key) - Converted tkl, events, commands, hooks, and all config structs to ListStruct - can_gkline/t and can_gzline/Z flags added, docs not modded yet - Added snomask +n (nick change notices) I personally hate it, but people wanted it... - Added oper::snomask to allow you to specify a default snomask for an oper - Added snomask +q (Qline notice), triggered when a nick is being denied from a user due to a Q:line. - Added HOOKTYPE_SERVER_CONNECT and HOOKTYPE_SERVER_QUIT for when servers connect and disconnect respectively - Added module v3 code. Needs testing, and NO MODULES DOES NOT COMPILE - Fixed a win32 movude v3 bug - Small v3 fix with no dependency problem - Fixed some more module v3 problems and upgrade all modules - Fixed a ton of module v3 problems (cause: Stskeeps is an idiot) - Yes, even more module v3 bugfixes - Module v3 bugfixes. cause: codemastr lack find n replace skill - Moved the mkpasswd program into ./unreal mkpasswd <method> <password> - Recoded m_oper almost completely, note that the fceT flags are ignored now (you still get them, they just dont do shit). Remove them for me=20 please, as well as the +T usermode. I haven't tested this completely but=20 I see nowhere a bug could happen. - Removed umode +T (useless) and the fue oflags since oper::snomask supercedes them. - Fixed another module v3 bug caused by Stskeeps drunkeness - Started adding HP-UX module support (Not enough added where it actually works yet) - Added some more HP-UX code - Made "Module already loaded" a non fatal error (funny msg on rehash) - Fixed typical codemastr "Let's delete this from a list we haven't even added it to yet *giggles and twirls around*" bug, do to with config_set_unknown - Fixed events bug, added recoded scan module, got a lot of stuff to fix so far. Problems, unloading, (delay), tkl doesn't always sweep it all,=20 - Some scan unloading stuff - FIXED THE GOD DAMNED WHOIS BUG THAT I REPORTED *MONTHS* AGO! -Griev - Added a new dynamic help system that allows you to add and modify /helpop items - Made N also give you OaA, since its what most people use it for *sigh* - A and a give you O, set::modes-on-oper - Made link::hubmask and link::leafmask actually work properly - Big mods to TKL, oper commands split into module, testing - TKL mods compile and run fine, set{} stuff to decide what funcs are=20 avail forthcoming - SMO recoded but wierd because sendto_umode and sendto_snomask are wierd - chatops actually checks if sender is an oper, why did no one notice this? - bugs in SMO ironed out, now sends to someone with ANY of the umodes/snomasks - Added #undef SECURECHANMSGSONLYGOTOSECURE - send only channel msgs to +z people on +z channels - win32 fixes - Scan API cleanup (You don't use goto when break works just as good) - Fixed other scanner bugs (hopefully it 100% works now?) - Fixed a typo in s_misc.c - Config parser fixes (bugs found by Souleh) - Changed SERVICES-NAME warning to error - Auth_Make fix for crypt method - Fixed a /time GMT offset bug under Win32 reported by Dave337 - Documentation updates - Made a few updconf changes - Credits updates - Added a few more network files (why do I think this job will never end?) - CIDR IPv6 fixes, scan_* fixes - Credits fixes - Final release cleanups - Updated /info - Added back good old error reporting in ./unreal start - Changed to beta5 - Fixed some slave work.. return MOD_SUCCESS; in all command modules.. - make install fix - Fixed a last minute bug in win32 - Fixed a bug affecting DEFAULT_PERMISSIONS reported by ashukmin - Fixes for ->user structures - beta5 released - Fixed a bug causing /map to give away Ulines - Fixed a possible segfault in m_stats - Bug with crypt not working for /oper fixed - Fixed a bug where certain oflags were ignored for new-style config flags - Actually enabled MD5, SHA1 methods when SSL was defined. (fix for drunk coding) - Fixed yet another Win32 editor bug affecting Windows 95/98/NT4, found by HA|Raptor - If host =3D=3D null, don't set it (m_oper, was setting it to "eek.host.is.null.pointer") - Small fix for #427583 mode bug - Fixed it so /module load doesnt require you to do ./module.so if the module is in current dir - Fixed a freeze bug in m_htm (pthreads now uses recursive mutexes) - Reversed freeze bug fix, _NP means NON PORTABLE - Fixed a freeze problem with conf_deny_link - Fixed a bug under WinXP in the editor - Someone removed tkl and opermotd from the command hash (breaks both commands) - Made validate_configuration be called on /rehash, reported by Mick - Fixed a /chgname bug reported by rob where you had to prefix the name with a : to set a realname with spaces. - Fixed a major events bug caused by Stskeeps drunken coding reported by Dragon974 - Added mutex.c for our mutexes - Fixed makenet so techadmin-host is gone - Removed set::hosts::techadmin from all network files - doh, missing a ! in m_tkl.c that allows us to do bad things(TM) - Fix for nested comments, found by lnxgk - C++ comment fix, lnxgk again. - Crash in scan_http fixed, h->in instead of &h->in =3D bad - Made tld::mask be user@host instead of just host - Fixed problem with EventDel, doing eventptr instead of eventptr->name - Fixed bug #0000019 reported by Syzop, and bug found by same to deal with individual module loading - Fix for svsnoop symdep problem - Fixed sts's fix for svsnoop (since he failed to test his fix) - Fixed a bug where the win32 editor would always say the file was modified even if it wasn't - Fixed .1081 problem, see bug #0000020 for more information about how it REALLY should be fixed - Fixed a typo reported by Tracer (bug #0000022) - Made support in *nix for encrypted SSL private keys, "make encpem" to make an encrypted server key if you already have one - Removed some ancient debugging code (num - %s) - Wiped out FLAGS_TS8 because I want to move ->flags into the local section and FLAGS_TS8 had 0 purpose except setting CHFL_SERVOPOK (which did nothing) - Fixed typo I made in previous fix causing non-compileness - Moved some members of the Client structure to the local section, should be a nice cutdown on memory. - Recoded the win32 editor to use a toolbar, and added support for XP style controls - Made a few additional cleanups to the win32 code - // comments are not supported by many compilers and should not be used - Fixed a bug where teh SAJOIN/SAPART/SVSJOIN/SVSPART tokens were screwed up found by=20 Andy Church - Made even more changes to the win32 editor (undo/redo buttons, and current line number display) - Fixed yet another serious sts bug, we have to release beta6 soon :P~ - Fixed check_for_target_limit, should be more lenient now - Sts is going for a record here, fixed ANOTHER auth bug in the SAME function - Added hunt_server_token (the same as hunt_... 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