segfault on amd64

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2007-12-06
2013-04-23
  • Jon Rafkind
    Jon Rafkind
    2007-12-06

    When I run ustunts 0.7.3 after compiling by hand or using portage to emerge it I get this segfault when running the game

    ---Sound data
       Loading file cars/generic/engine2.wav
        Failed to load /usr/share/games/ultimatestunts/cars/generic/engine2.wav
        ALUT error was: The operation was invalid in the current ALUT state
       Loading file cars/generic/crash_nonfatal.wav
        Failed to load /usr/share/games/ultimatestunts/cars/generic/crash_nonfatal.wav
        ALUT error was: The operation was invalid in the current ALUT state
       Loading file cars/generic/crash_fatal.wav
        Failed to load /usr/share/games/ultimatestunts/cars/generic/crash_fatal.wav
        ALUT error was: The operation was invalid in the current ALUT state
       Loading file cars/generic/skid.wav
        Failed to load /usr/share/games/ultimatestunts/cars/generic/skid.wav
        ALUT error was: The operation was invalid in the current ALUT state
       Loading file cars/generic/skid_metal.wav
        Failed to load /usr/share/games/ultimatestunts/cars/generic/skid_metal.wav
        ALUT error was: The operation was invalid in the current ALUT state
    Errror in CDataManager::getObject (shared/datamanager.cpp):
      Object requested with ID 0, but there are only 0  objects of type 9 (Sample)
    zsh: segmentation fault  ./ustunts

    Is there a workaround?

     
    • CJP
      CJP
      2008-06-09

      The most extreme workaround is to recompile without sound support.

      Did you try the latest Ultimate Stunts version? Maybe the problem is already fixed.