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#25 Game segfaults upon pressing "Drive"

open
nobody
Sound (6)
5
2008-10-22
2008-10-22
Anonymous
No

Version 0.7.5 compiled on Gentoo AMD64 system, crashes everytime I try to run the game on:

---Sound data
Loading file cars/generic/engine2.wav
Failed to load /usr/share/games/ultimatestunts/cars/generic/engine2.wav
ALUT error was: The operation was invalid in the current ALUT state
Loading file cars/generic/crash_nonfatal.wav
Failed to load /usr/share/games/ultimatestunts/cars/generic/crash_nonfatal.wav
ALUT error was: The operation was invalid in the current ALUT state
Loading file cars/generic/crash_fatal.wav
Failed to load /usr/share/games/ultimatestunts/cars/generic/crash_fatal.wav
ALUT error was: The operation was invalid in the current ALUT state
Loading file cars/generic/skid.wav
Failed to load /usr/share/games/ultimatestunts/cars/generic/skid.wav
ALUT error was: The operation was invalid in the current ALUT state
Loading file cars/generic/skid_metal.wav
Failed to load /usr/share/games/ultimatestunts/cars/generic/skid_metal.wav
ALUT error was: The operation was invalid in the current ALUT state
Errror in CDataManager::getObject (shared/datamanager.cpp):
Object requested with ID 0, but there are only 0 objects of type 9 (Sample)
Segmentation fault

Setting sound to nosound/alsa/oss doesn't help.

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