building on Mac OSX (Lion or Mountain Lion)

spamwax
2012-09-16
2013-02-27
  • spamwax
    spamwax
    2012-09-16

    Has anyone tried building ufraw from cvs source?

    I have Homebrew on my system, and throught that I have installed all the dependencies but after 12 hours of trying I am about to give up.

    Undefined symbols for architecture x86_64:
      "_g_object_get", referenced from:
          _render_preview_now in libufraw.a(ufraw_preview.o)
      "_g_object_get_data", referenced from:
          _get_preview_data in libufraw.a(ufraw_preview.o)
          _ufraw_focus in libufraw.a(ufraw_preview.o)
          _expander_expanded in libufraw.a(ufraw_preview.o)
          _ufraw_preview in libufraw.a(ufraw_preview.o)
          _panel_size_allocate in libufraw.a(ufraw_preview.o)
          _adjustment_update in libufraw.a(ufraw_preview.o)
          _delete_from_list in libufraw.a(ufraw_preview.o)
          …

    I have glib/gtk+/gdk…. installed and and I am passing their location to configure script.

    Has anyone been successful to compile this on OSX?

    thanks in advance,