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#115 Inventory Filter shouldn't be an enabled field

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nobody
5
2005-05-01
2005-05-01
Buddha Buddy
No

When you enable filtering, the cursor enters the filter
field, and once you type a filter type, you have to get
the cursor out of the field by pressing tab or clicking
the mouse in order to use the inventory.

The keys used for filtering are mutually exclusive of
the characters used to select items in the inventory.
There is no ambiguity in determining what action the
user wants to take, so there is no need to let the text
field get the focus. Pressing the + key the first time
should add "+" to the filter list, and hitting it a
second time should remove it.

Discussion

  • Buddha Buddy
    Buddha Buddy
    2005-05-18

    Logged In: YES
    user_id=1045588

    Never mind. I didn't realize that it could also filter off
    item names, and that the Rogue-like filters (except for
    armor [, which is broken (bug 1195023)) work exactly this
    way, without pressing / first.

    It would be nice if new filter characters were added for
    wands, runes and necklaces/amulets. Wasn't slash used for
    wands in Rogue, and not missiles?