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#2 Mouse pointer position off

v0.9.13_Linux
closed
nobody
Interface (41)
5
2012-10-03
2004-10-20
William Kendrick
No

The problem is the position of the mouse pointer and
the actual place it draws (or clicks buttons) is way
off. There seems to be a fixed offset of about 1/4
screen down and to the right from the mouse to the
drawing point.

--nofancycursors does not solve the problem, but
"--windowed" does. If it just a normal X window, the
alignment is correct. I also tried switching my screen
to 640x480, but no good.

FYI, this is an LCD screen with 1024x768 resolution.

(Ref: Private email to Bill K. from Paul R., 23 Jan 2004)

Discussion

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    SDL_image-1.2.3-3
    SDL_image-devel-1.2.3-3
    SDL_mixer-1.2.4-9
    SDL_mixer-devel-1.2.4-9
    SDL_ttf-devel-2.0.6-0.rhfc1.dag
    SDL-1.2.5-9
    SDL_ttf-2.0.6-0.rhfc1.dag
    SDL-devel-1.2.5-9

     
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    It is probably an SDL bug. I tried running frozen-bubbles.
    The level editor uses the mouse (generally don't go there),
    and it seems to have the same trouble.

     
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    Closing as 'invalid' since this is an SDL bug.