Re: [TuxKart-devel] Slowness - really related with Karts?
Status: Alpha
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From: Ingo R. <gr...@gm...> - 2004-09-06 14:22:57
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Ricardo Cruz <ri...@ae...> writes: > Please, stop counter arguing the use of more dependencies. Even if > it is better for the user, Steve, the maintainer, already stated > that he have already experienced with that and it is a pain in the > ass to maintain. So, back off and stop bitching about this. If Steve doesn't want his mailbox filled with support mails there are some simple countermessures: - remove/hide his email address from Tuxkart game itself and place instead tuxkart-users/de...@li... in some good visible place, state that all mails should go there and let the users help themself - create a static linked binary, this is basically the 'support-free' solution, if it 'just works' people won't have a reason to complain - create a good configure script that states what exactly is missing and how to get it Removing the dependencies itself and creating so a whole lot of completly unnecessary work is by far the worst solution. Beside that, as far as I see it plib is actually the part of the depency tree that is the most 'non-standard', the SDL stuff has been used by hundreds of other games without problem. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |