For clarification: http://ompldr.org/vZTQ5dQ is my latest suggestion to replace data/sounds/evo_sound/clank1.wav.
Hi all,I linked the same sound twice in one of my previous messages. I confused myself quite a bit.My current preferred sound is http://ompldr.org/vZTQ5dQ , without applying the previously mentioned patch/change (otherwise it's too loud). I don't like the sounds I linked before by comparison.The sound on Freesound: http://www.freesound.org/people/qubodup/sounds/157451/CheersIwanOn Sat, Jun 9, 2012 at 3:43 PM, Liviu Andronic <email@example.com> wrote:
Hello IwanI tested the above in-game and this one might be good enough for our purposes. Could we make the sound less loud (and distracting)?
On Tue, 05 Jun 2012 22:18:43 +0200, Iwan Gabovitch <firstname.lastname@example.org> wrote:
I got a sound extraction suggestion  (I'd say that didn't work out) and
the suggestion to try PSIndustrializer or generate a gear shift sound 
(might be worth a listen).
Let me know if either is good.
On Wed, 06 Jun 2012 03:37:29 +0200, Iwan Gabovitch <email@example.com> wrote:I tried this version of  above, with the one-liner patch, but I'm still unhappy with this version. I couldn't spot any noticeable difference to the initial sound you sent us.
I realized that one of the trouble I was having when replacing the sound
was that its volume was reduced in the game code.
So I would like to suggest a new replacement for clank1.wav (gear shift
sound) , which is based on a door sound . I tested and recorded it
in-game  after changing the volume of the sound software-side. See below
for the one-liner code change.