4 tracks + event, so you can practice before run the event. Download it here:
You can put the zip file into "plugins" folder (here is /usr/share/games
/trigger-rally/plugins") and the game will unzip it into RAM when necessary
(don't need extract it).
1st level is based in a cool track located 100mi from my home. Do it in 3min
with your Seat;
2nd level is a bit difficult, but you have 4min to complete it. Better try
with your Ford, because with the Seat is a bit more challenging;
3rd track is an old idea that I've been thinking since early 2000's, and you
have 4min to do it;
4th track is a stress test, because the track is an spiral and pretty
tricky.You can cheat on it to finish before 20min, but cheating you're only
lying to yourself. Be honest and do the best with your Mitsubishi, because
Ford and Seat probably will fail.
Nice work! Thanks!
Scorpio is probably the most demanding and drivable trigger track. Great job!
Helicoil, on the other hand, I am not sure I will ever have the patience to
drive it for 20min, and I generally consider myself a (very) patient person :)
Yea, Helicoil is kind of boring. I used to drive it while waiting a
compilation process. I made two new tracks, called "monza" and "8765", but I
never released them.
Triggerrallymaps is a wonderful idea, I could release these two "new" tracks
there too (but I have no idea how to upload files there).
In my mind Triggerrallymaps was a failsafe plan, cause I feared the project
was doomed. But since Jasmine was so reactive and gave as write rights to the
repo, I guess that at the moment best would be to upload the new tracks to the
trigger SVN. With your permission and preferably under GPL, I could upload
your tracks to the repo. Let me know what you think.
Could you please post the two new tracks?
If CC doesn't fit your needs, we can change that to GPLv2 or v3 (not sure with
one is better for this). Then I'll upload the two remaining. =)
Hmm, I'm not sure about this. Although the sources don't contain anything
specific on this, sourceforge lists the project under GPL. I believe that
projects can distribute files under different licences, as long as this is
clearly stated. I think it would be best for Jasmine to decide this.
Do you think you could release the two remaining tracks under CC, for the time
being. I really wanted to try the new tracks this evening :)
PS Eu não falo português, но кажется ты говоришь по русски?
Sure, if needed we can change it from CC to GPL, That's it:
Но я говорю по-русски плохо, как плохо пишу.))
It's great that you're adding new tracks :)
In the original release of Trigger, the code was GPL and the rest CC Attrib
(if I remember correctly). However, it turns out that the various CC licences
are not considered to be free software compatible by Debian, so I made the
whole thing GPL.
So, anything that gets packaged with the game should please be GPL licenced.
If you prefer though, you could make a separate "contrib" directory in the SVN
for storing maps, etc under different licences. Please include an explanatory
text file if you do that.
Спасибо. Я уже написал письмо Жасмин
As for the tracks, Monza is currently broken. At about 4th or 5th checkpoint,
the subsequent is off-track. Also, I like the idea of having maps for F1
8765 is great, somewhat in the style of Scorpio
Thanks. I already wrote to Jasmine
If I am to release "my" maps, we will probably need a "contrib" dir. The maps
that I have for release were grabbed from a previous web site of trigger (I
think), and obviously I am not the author, while the original authors did not
specify any licence info (to the best of my knowledge).
Another practical problem. With the tracks to be released, the list of tracks
gets overcrowded and (here) longer than the maximum 16 displayed on-screen and
available for selection. Do you think it would be difficult to add in the
trigger GUI a "contrib" section, alongside "enter event" and "single race"?
Alternatively, would it be possible to render possible to scroll the list and
select items not immediately displayed?
I think we could discard "Helicoil" and put in its place "8765". Please tell
me what you think about. I forgot Monza was unfinished, because I didn't play
it anymore. Maybe it's SantaCruz's XML needing checkpoint relocations.
These tracks I made could follow the same license used in the Trigger-Rally or
whatever you think is the best option to be used. I just made them CC because
they're only a bunch of images with XML files.
Yes, "8765" would be a nice tournament-ending bonus. Have just checked and
SantaCruz's checkpoints are fine.
Yes, the lack of scrolling is a problem in the Trigger UI. Perhaps I will try
to add it at some point, or add another page of contributed single races, but
I doubt it will happen any time soon. (Unless someone else would like to have
In the meantime I would suggest that you follow the approach Richard took in
the main Trigger Cup event, and hide most or all of the maps in the event from
the Single Race screen. This will make the event much more interesting, I
think! It gives the player more of a sense of progress and achievement.
Perhaps one day when I finally get around to making Trigger 2, I'll put in a
real online library system for sharing and rating maps and events. Don't hold
your breath for that...
By the way, you'll find the trigger licence and readme files under the doc/
directory in the svn repo.
A library system would be very useful. Hopefully it becomes convenient with
more and more tracks being created.
According to the tracks of bremm:
Sinuous, Scorpio & 8765 would make a nice event (without the other tracks). In
terms of scenery they are rather similar.
Sinuous has a great atmosphere (due to its colours). Also Scorpio and 8765 are
well-textured/-coloured. And the terrain is really interesting in both tracks.
jasmine: How difficult would it be to add a page of contrb races? How much
programming would this require?
Without holding my breath, I will start filing requests and bugs in
anticipation of Trigger 2. Thus there will be some sort of list of missing
things. Perhaps someone else with programming experience would like to chip
landroni, that's cool, thank you. Nice to have a wishlist published somewhere.
I will think about the maps problem. I don't want to add another top level
menu item, but I think some sort of next/previous paging might be easy to do.
That's a pity, because I would ask an option to "practice" any track. I had to
"hack" my game (add symlinks) to add single tracks from some tourney to warm-
I see BiggerCup has only three tracks, so I think your idea about having
"Sinuous, Scorpio & 8765" is a good combo.
If everybody agree, SantaCruz could be a single race track, outside RSCup.
If it's OK for Trigger-Rally project, I'll redo RSCup with those 3 tracks +
SantaCruz single, everything under GPLv2.
jasmine: next/previous paging would be just great! But I agree with bremm that
a "practice" top-level item is desirable. It would include the events' maps
allowed for practising. This would enforce a clear separation between events
and single tracks.
keyser84: To my tastes Santa Cruz is fine, but a bit too long and monotone for
a warm-up; I think it would be a good single-track addition. As for the event,
would it make sense to switch places Scorpio & 8765? In terms of difficulty
and time-limits Scorpio is tougher and would make for a better tournament
ending. When you're ready with the cup, let me know in private (via my profile
page) and I'll upload the files.
Santa Cruz is a little bit boring. And although the "street texture" with the
yellow line looks good in the hudmap, it doesn't on the ground. With a
seperate hudmap this could be fixed: then the colormap would have only the
Scorpio should be the tournament ending.
Btw.: these are bremm's maps.