This is a new test release, it currently compiles not on Windows (the VC++ project files are outdated). It would be nice if people could retest bugs and try out different combinations of libraries (FreeGLUT, GLUT) and configure switches. Interesting would be as well if TORCS now compiles and runs on 64 bit platforms (AMD64) and still works on PPC. Have fun,
Bernhard.
This is a new test release, it currently compiles not on Windows (the VC++ project files are outdated). Expect to discover problems. Have fun,
Bernhard.
The TORCS Racing Board (TRB) is a platform (web application) to organize and perform racing championships for computer controlled car drivers in The Open Racing Car Simulator (TORCS). The goal is to form a TORCS racing community and to have fun. To avoid misunderstandings, this is NOT the long awaited realtime online racing. A running instance is online on http://www.berniw.org/trb .
For every race the competitors upload their robots to the TRB during the robot upload phase. In the racing phase all competitors willing to run the race download the robots and run the race locally on their machines and submit then the result to the TRB. After the racing phase the TRB will compute the championship standings.... read more
The version 1.2.1 is now available.
the main feature is the long awaited "Keyboard Control".
Eric.
The 1.2.0 version of TORCS is available for download.
I'd really like to thank all the people who have contributed to the project.
Special thanks to Christophe "Guions" Guionneau, Bernhard "Berniw" Wymann, Bernhard Kaindl, Henrik Enqvist, Gernot Galli and Jean-Christophe "skinner" Durieu for their help.
The version 1.0.0 has been partially ported to Win32 platforms by Christophe Guionneau.
TORCS is a 3D racing cars simulator using OpenGL.
Beware RedHat users, if you don't use the NVidia OpenGl drivers, you should get the correct Mesa
RPM from RedHat here:
ftp://people.redhat.com/mharris/testing/7.2/Mesa/3.4.2-8/
I created the CVS repository corresponding
to the 1.0.0-pre6 version.