The GCS 0.1 series of releases has begun with this new release. The new release incorperates functional Lua scripting and simulation. However, Irrlicht seems to have broken in the upgrade from version 1.2.0 to 1.4.0. This should be fixed in the next release.
After seemingly dying for a while, I've finally made another release. And I'm going to start working harder on this, now. The new releas features an actual simulation occuring (sort of. Some of the archatecture is there, but it just steps a simulation and increments a number).
I have also put some tasks into the task list, to direct imediate development.
I have released...well...something. It's not anything yet. Just a demo of Irrlicht scaling something or other. I made an icon, though. It's a simply-made eye, with GCS above it in red letters.