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Kimmo Merikivi

Tales of Mandicor will be a free mixture of a heavily quest driven RPG, a roguelike, a turn based tactics game, a grand strategy game, a population simulator and it will even have an algorithmic music generator. Furthermore, it will have sandboxy qualities but multiple endings and modding capabilities.

The game is about large scale things as it's going to have wars and in one of the possible 'endgames' the player might even control a nation as a king or an emperor or they might try to achieve democracy. The game will have a complex creature population simulator which permits extinctions, epidemics, famine, etc. The major events in the game are based on historical events for the Mandicor fantasy world but the player might have some minor influence on how the things happen exactly.

 

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