From: Lilian G. <lil...@la...> - 2013-06-30 15:42:29
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I did this to be consistent with dir_string but I should have made a fallback. On 29/06/2013 22:29, mmg wrote: > Hi, > > I do not own a gamepad with triggers so I cannot test that this part > works, but everything else looks good. > > There is only one part that worries me a little, in deserialisation : > > if (range_string == NULL) > { > printf("WARNING: IT_STICKMOTION without range, ignoring.\n"); > return false; > } > > This seems to mean that all previously saved input configurations will > fail to deserialize and will be discarded. > I think it would be preferable instead to just fall back to the > previous value so that existing configs continue > to work. Or was there a specific reason you did this? > > -- Auria > > > >> I made some modifications to remove the 6 axes limit and to handle the use of full axes (ex: triggers). Are you ok to integrate it ? >> >> Une messagerie gratuite, garantie à vie et des services en plus, ça vous tente ? >> Je crée ma boîte mailwww.laposte.net >> >> >> ------------------------------------------------------------------------------ >> This SF.net email is sponsored by Windows: >> >> Build for Windows Store. >> >> http://p.sf.net/sfu/windows-dev2dev >> >> >> _______________________________________________ >> Supertuxkart-devel mailing list >> Sup...@li... >> https://lists.sourceforge.net/lists/listinfo/supertuxkart-devel > |