Stellarium 0.10.1 will be released in the coming days: it is the best time to update and finalize translation of the program in your language. Have a look in https://translations.launchpad.net/stellarium/0.10 to see if the translation is complete for your language!
If you want to be more involved, you should also join the stellarium-translation team: https://launchpad.net/~stellarium-translation and subscribe to the matching mailing list to be kept up to date.
I'd like to wish all Stellarium users a Happy New Year on behalf of the Stellarium developers. Thanks to everyone who supported the project in 2008 and here's to 2009 - lets make Stellarium better than ever.
To help new developers, both within the project and to encourage third party plugin developers, we've been spending some time to flesh out the API documentation and have put it online.
See the latest API docs here: http://www.stellarium.org/doc/head/
Work continues towards the next release. Telescope control key bindings have been reimplemented although there is no GUI for telescope configuration as yet.
The new script engine is becoming pretty usable, and although there are still some features of the old engine which are not yet implemented in the new, the flexibility of the ECMA language makes it possible to do all sorts of cool things which were not possible before.... read more
This article shines a little light onto a possible future feature of Stellarium - dynamically downloadable full-sky imagery, like Google Earth's Sky feature and MS's World Wide Telescope.
Check out this article for a list of 10 great features in the new release:
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulas and others things like ground, landscape, atmosphere, etc.
The Stellarium team is proud to announce the release of version 0.10.0 (beta). This major release is the result of 8 months of efforts totalizing almost 1000 commits from all team members.
The most important changes are the new redesigned GUI, an important performance and memory usage improvement, a faster start-up, as well as new features such as dynamic eye adaptation to bright objects, improved rendering, light pollution simulation or improved location selector. The source code was also massively cleaned and refactored.... read more
Stellarium 0.10.0 is nearing its release, so we hereby ask translators to try and update the translations. If you can help, please go here: https://translations.launchpad.net/stellarium/0.10
RC1 is expected within a week or so; if everything goes well, version 0.10.0 will follow shortly.
The FECYT (Spanish Science and Technology Fundation) opened a new Software Engineer position for working with Fabien on VirGO. VirGO is a plugin for Stellarium developed at ESO to browse and display data from the ESO archive.
The position will be located at a research institute in Spain, combined with long-term stays in Garching near Munich at ESO headquarters.
More info at: http://tinyurl.com/6lvuv7
Application valid until September 10th 2008
Two new rendering features - luminance adaptation and dynamic labeling - have been implemented in the development code. These features come in addition to an assortment of smaller improvements.
Details, and a link to a win32 package can be found here:
In recent weeks, Stellarium development has picked up a fair bit. Follow the link for an article describing some of the new features, and to see some screenshots.
The Stellarium team is proud to announce the release of version 0.9.1. This is primarily a bug fix and stabilization release. Apart from bug fixes, users can expect to see improved start-up times and a new sky culture (Tupi-Guarani) as well as some progress with translations and overall stability.
A big thank you to everyone who contributed - bug reporters, bug fixers, patch submitters, translators, package makers and donors.
Fabien, our project leader, is presenting the work he has done on the VirGO module for Stellarium at Explor'espace 2007, an event by the Association d'Astronomie Française (AFA).
The VirGO module is a - for now non-public - plugin that makes the vast archives of the European Southern Observatory (ESO) available through Stellarium.
The conference takes place on 9, 10 and 11 November in Mandelieu-la-Napoule, Southern France, near Cannes.... read more
The updated translatable program text is now available for volunteers to translate through Launchpad/Rosetta.
Thanks in advance to all translators.
The Stellarium team is proud to announce the release version 0.9.0 of Stellarium, the open source planetarium for your computer. Stellarium shows a realistic sky in 3D, just like you would see with the naked eye, binoculars or a telescope. Just set your coordinates and go.
New features for version 0.9.0:
On April 25th the Stellarium developers met in Munich, after years of working together via the web. The meeting was sponsored by ESO, the European Organisation for Astronomical Research in the Southern Hemisphere, who operate observational facilities in Chile, namely La Silla and the Very Large Telescope (VLT) array at Paranal. They have their headquarters in Garching, near Munich.
ESO became interested in using Stellarium as a way to offer their enormous archives of sky data to professional astronomers in an attractive and easy to use program, and they hired project founder Fabien Chereau who is now working full-time on Stellarium.... read more
On november 30th an international jury rewarded Stellarium a gold Trophee du Libre for best free educational software in Soissons, France.
The Free Software Award aims to support and promote projects like ours to help them improve.
Congratulations to all people involved with the development, support, promotion and use of Stellarium worldwide, the future looks bright!
More info on http://www.tropheesdulibre.org
This release should fix a lot of the bugs of the previous version.
The MacOS X package is now available as a universal binary, so Intel Mac users can enjoy it too. Thanks to Nigel Kerr, Nicola Fagnani and Michael Heinz.
Windows 98 should have no problems anymore either.
A simple seascape is also included in v0.8.2, as are a few more languages and language updates.
Thanks to all bug reporters, bug fixers and translators. Find out how you can help Stellarium in the wiki.
Version 0.8.1 is released. It mainly fixes bugs from version 0.8.0. Download it in the file section : http://sourceforge.net/project/showfiles.php?group_id=48857
The stellarium team.
The MacOSX package for the 0.8.0 version was updated by Nigel Kerr. This update fixes the SDL frameworks problem during installation, makes the package universal, is faster and lighter (22mb instead of 34mb).
If you already downloaded the 0.8.0 for mac before June 20th, please considere re-downloading it!
Finally a macOSX package was successfully compiled by Nigel Kerr. Thanks go to him! You can download the program in the file section.
The Stellarium User Guide has been updated for version 0.8.0 of the program. New features have been documented, the reference sections updated, and the astronomy guide extended.
The user guide for Stellarium 0.7.1 has been translated into French by Paul Schwartz.
Stellarium, a desktop planetarium for your computer, reaches version 0.8.0. It is the result of 7 months of active development of the developers team.
Files for Linux and Windows have been released.
Notable new features in this version:
multilingual interface: use Stellarium in over 20 languages
accuracy and speed is greatly enhanced thanks to Johannes Gajdosik, who introduced Valery Lainey's L1 and MarsSat ephemeris and IMCCE ephemeris to Stellarium... read more
The second release of the Stellarium User Guide has been made.
This release brings some corrections, and a little new material. Most importantly, there has been a change of font which fixes an error in the rendering of text of a small size.