Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulas and others things like ground, landscape, atmosphere, etc.
The Stellarium team is proud to announce the release of version 0.10.0 (beta). This major release is the result of 8 months of efforts totalizing almost 1000 commits from all team members.
The most important changes are the new redesigned GUI, an important performance and memory usage improvement, a faster start-up, as well as new features such as dynamic eye adaptation to bright objects, improved rendering, light pollution simulation or improved location selector. The source code was also massively cleaned and refactored.
This version lacks two features from previous releases, namely the text user interface and the script engine which are being recoded for a later release. Because of this, the release is labeled "beta".