From: Bogdan M. <dag...@gm...> - 2009-11-10 19:25:02
|
Hello. I've managed to commit my changes, although I'm not sure if it's wise to use my SourceForge password with an unprotected WiFi router. Anyway, I'm too tired for comment right now. I'll just mention two things: - the new code requires the newest revision (5211) of the telescope servers code, so you need to update. Also, it needs to know where the server code is, so if your directories are in unusual places, you need to read the README file. - by default, the configuration window now is displayed only by clicking the plug-in's Configure button in the Plugins tab in the Configuration dialog. If you liked the old button in the toolbar better, you can enable it by setting USE_TOGGLEABLE_TELESCOPE_WINDOW to 1 in CMakeLists.txt before you run CMake. Regards, Bogdan Marinov |
From: Barry G. <bar...@ho...> - 2009-11-12 04:50:51
|
Hi Bogdan I tried to compile the new telescope control and server on Windows XP. However the libtelescopecontrol.dll bombs out at the end. The Telescope_server worked OK and generated all the files as far as I can see. However there are some undefined references that the compile fails at. Linking CXX shared module libTelescopeControl.dll Info: resolving StelApp::singleton by linking to __imp___ZN7StelApp9singletonE (auto-import) Info: resolving vtable for SphericalPointby linking to __imp___ZTV14SphericalPoint (auto-import) Info: resolving vtable for BarFrameby linking to __imp___ZTV8BarFrame (auto-import) Info: resolving StelMainWindow::singleton by linking to __imp___ZN14StelMainWindow9singletonE (auto-import) Info: resolving StelMainGraphicsView::singleton by linking to __imp___ZN20StelMainGraphicsView9singletonE (auto-import) CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/Lx200Connection.cpp.obj(.text+0x286):Lx200Connection.cpp: undefined reference to `ServerLx200::communicationResetReceived()' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/Lx200Command.cpp.obj(.text+0x70a):Lx200Command.cpp: undefined reference to `ServerLx200::longFormatUsedReceived(bool)' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/Lx200Com mand.cpp.obj(.text+0x74d):Lx200Command.cpp: undefined reference to `ServerLx200::raReceived(unsigned int)' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/Lx200Command.cpp.obj(.text+0x9ad):Lx200Command.cpp: undefined reference to `ServerLx200::longFormatUsedReceived(bool)' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/Lx200Command.cpp.obj(.text+0x9ea):Lx200Command.cpp: undefined reference to `ServerLx200::decReceived(unsigned int)' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/NexStarConnection.cpp.obj(.text+0xae):NexStarConnection.cpp: undefined reference to `ServerNexStar::communicationResetReceived()' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/NexStarCommand.cpp.obj(.text+0x6c9):NexStarCommand.cpp: undefined reference to `ServerNexStar::raReceived(unsigned int)' CMakeFiles/TelescopeControl.dir/J_/msys/home/Barry/telescope_server/src/NexStarCommand.cpp.obj(.text+0x6db):NexStarCommand.cpp: undefined reference to `ServerNexStar::decReceived(unsigned int)' collect2: ld returned 1 exit status make[2]: *** [src/libTelescopeControl.dll] Error 1 make[1]: *** [src/CMakeFiles/TelescopeControl.dir/all] Error 2 make: *** [all] Error 2 BUILD FAILED Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" 12" F10 GPS Polar mounted Home Page http://www.geocities.com/barrykgerdes > Date: Tue, 10 Nov 2009 21:24:54 +0200 > From: dag...@gm... > To: ste...@li... > Subject: [Stellarium-pubdevel] Telescope Control 0.1.7: Embedded servers > > Hello. > > I've managed to commit my changes, although I'm not sure if it's wise > to use my SourceForge password with an unprotected WiFi router. > > Anyway, I'm too tired for comment right now. I'll just mention two things: > - the new code requires the newest revision (5211) of the telescope > servers code, so you need to update. Also, it needs to know where the > server code is, so if your directories are in unusual places, you need > to read the README file. > - by default, the configuration window now is displayed only by > clicking the plug-in's Configure button in the Plugins tab in the > Configuration dialog. If you liked the old button in the toolbar > better, you can enable it by setting USE_TOGGLEABLE_TELESCOPE_WINDOW > to 1 in CMakeLists.txt before you run CMake. > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ For more of what happens online Head to the Daily Blob on Windows Live http://windowslive.ninemsn.com.au/blog.aspx |
From: Bogdan M. <dag...@gm...> - 2009-11-17 13:09:37
|
On Thu, Nov 12, 2009 at 6:50 AM, Barry Gerdes <bar...@ho...> wrote: > Hi Bogdan > > I tried to compile the new telescope control and server on Windows XP. > However the libtelescopecontrol.dll bombs out at the end. The > Telescope_server worked OK and generated all the files as far as I can see. > However there are some undefined references that the compile fails at. Hello. Sorry for the belated answer - I was hoping that the Internet issue will be fixed and that I could restore my Windows build environment, but I've had no luck so far. I've committed a minor change that should fix the linking issue, but I'm not sure if the code is going to work well that way. Regards, Bogdan Marinov |
From: Barry G. <bar...@ho...> - 2009-11-17 21:36:10
|
Hi Bogdan I tried the new version of telescope control but it still bombs at the link stage: Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" 12" F10 GPS Polar mounted Home Page http://www.geocities.com/barrykgerdes > Date: Tue, 17 Nov 2009 14:14:59 +0200 > From: dag...@gm... > To: ste...@li... > Subject: Re: [Stellarium-pubdevel] Telescope Control 0.1.7: Embedded servers > > On Thu, Nov 12, 2009 at 6:50 AM, Barry Gerdes <bar...@ho...> wrote: > > Hi Bogdan > > > > I tried to compile the new telescope control and server on Windows XP. > > However the libtelescopecontrol.dll bombs out at the end. The > > Telescope_server worked OK and generated all the files as far as I can see. > > However there are some undefined references that the compile fails at. > > Hello. > > Sorry for the belated answer - I was hoping that the Internet issue > will be fixed and that I could restore my Windows build environment, > but I've had no luck so far. > > I've committed a minor change that should fix the linking issue, but > I'm not sure if the code is going to work well that way. > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Download new and classic emoticon packs at Emoticon World Brought to you exclusively by Windows Live http://windowslive.ninemsn.com.au/emoticon.aspx? |
From: Barry G. <bar...@ho...> - 2009-11-17 21:37:27
|
Hi Bogdan I tried the new version of telescope control but it still bombs at the link stage: Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" 12" F10 GPS Polar mounted Home Page http://www.geocities.com/barrykgerdes > Date: Tue, 17 Nov 2009 14:14:59 +0200 > From: dag...@gm... > To: ste...@li... > Subject: Re: [Stellarium-pubdevel] Telescope Control 0.1.7: Embedded servers > > On Thu, Nov 12, 2009 at 6:50 AM, Barry Gerdes <bar...@ho...> wrote: > > Hi Bogdan > > > > I tried to compile the new telescope control and server on Windows XP. > > However the libtelescopecontrol.dll bombs out at the end. The > > Telescope_server worked OK and generated all the files as far as I can see. > > However there are some undefined references that the compile fails at. > > Hello. > > Sorry for the belated answer - I was hoping that the Internet issue > will be fixed and that I could restore my Windows build environment, > but I've had no luck so far. > > I've committed a minor change that should fix the linking issue, but > I'm not sure if the code is going to work well that way. > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Want to know what your boss is paid? Check out The Great Australian Pay Check now http://clk.atdmt.com/NMN/go/157639755/direct/01/ |
From: Barry G. <bar...@ho...> - 2009-11-18 20:36:39
|
Hi Fabien I just tried to build stellarium in windows after the latest changes. Did not get very far before it failed. Here is the error log. Scanning dependencies of target stelMain [ 11%] Building CXX object src/CMakeFiles/stelMain.dir/core/StelSkyDrawer.cpp.obj In file included from j:/Qt/4.5.0/include/QtGui/qstandarditemmodel.h:1, from j:/Qt/4.5.0/include/QtGui/QtGui:67, from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h: In member function `void QStandardItem::setCheckState(Qt::CheckState)': j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h:290: warning: passing `Qt::CheckState' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h:290: warning: in call to `QVariant::QVariant(int)' In file included from j:/Qt/4.5.0/include/QtGui/qtablewidget.h:1, from j:/Qt/4.5.0/include/QtGui/QtGui:71, from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h: In member function `void QTableWidgetItem::setCheckState(Qt::CheckState)': j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h:163: warning: passing `Qt::CheckState' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h:163: warning: in call to `QVariant::QVariant(int)' In file included from j:/Qt/4.5.0/include/QtGui/qtreewidget.h:1, from j:/Qt/4.5.0/include/QtGui/QtGui:73, from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h: In member function `void QTreeWidgetItem::setCheckState(int, Qt::CheckState)': j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h:165: warning: passing `Qt::CheckState' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h:165: warning: in call to `QVariant::QVariant(int)' In file included from j:/Qt/4.5.0/include/QtGui/qtextformat.h:1, from j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextlayout.h:51, from j:/Qt/4.5.0/include/QtGui/qtextlayout.h:1, from j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qabstracttextdocumentlayout.h:46, from j:/Qt/4.5.0/include/QtGui/qabstracttextdocumentlayout.h:1, from j:/Qt/4.5.0/include/QtGui/QtGui:135, from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextFormat::setLayoutDirection(Qt::LayoutDirection)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:324: warning: passing `Qt::LayoutDirection' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:324: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextCharFormat::setFontCapitalization(QFont::Capitalization)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:404: warning: passing `QFont::Capitalization' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:404: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextCharFormat::setFontUnderline(bool)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:417: warning: passing `QTextCharFormat::UnderlineStyle' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:417: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextCharFormat::setFontStyleHint(QFont::StyleHint, QFont::StyleStrategy)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: passing `QFont::StyleHint' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: passing `QFont::StyleStrategy' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextCharFormat::setFontStyleStrategy(QFont::StyleStrategy)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:443: warning: passing `QFont::StyleStrategy' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:443: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextCharFormat::setVerticalAlignment(QTextCharFormat::VerticalAlignment)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:459: warning: passing `QTextCharFormat::VerticalAlignment' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:459: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextListFormat::setStyle(QTextListFormat::Style)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:614: warning: passing `QTextListFormat::Style' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:614: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextFrameFormat::setPosition(QTextFrameFormat::Position)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:682: warning: passing `QTextFrameFormat::Position' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:682: warning: in call to `QVariant::QVariant(int)' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member function `void QTextFrameFormat::setBorderStyle(QTextFrameFormat::BorderStyle)': j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:696: warning: passing `QTextFrameFormat::BorderStyle' chooses `int' over `uint' j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:696: warning: in call to `QVariant::QVariant(int)' j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp: In constructor `StelSkyDrawer::StelSkyDrawer(StelCore*)': j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:56: error: class `StelSkyDrawer' does not have any field named `starsShaderProgram' make[2]: *** [src/CMakeFiles/stelMain.dir/core/StelSkyDrawer.cpp.obj] Error 1 make[1]: *** [src/CMakeFiles/stelMain.dir/all] Error 2 make: *** [all] Error 2 BUILD FAILED Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" _________________________________________________________________ Looking to move this spring? With all the lastest places, searching has never been easier. Look now! http://clk.atdmt.com/NMN/go/157631292/direct/01/ |
From: Fabien C. <fab...@go...> - 2009-11-18 21:57:05
|
Hi, I just commit a fix, please tell me if it's OK now. I committed today some code to use openGL shaders for drawing stars. I couldn't observe any significant FPS improvements on my computer though :( Fabien On Wed, Nov 18, 2009 at 21:36, Barry Gerdes <bar...@ho...> wrote: > Hi Fabien > > I just tried to build stellarium in windows after the latest changes. Did > not get very far before it failed. > Here is the error log. > > Scanning dependencies of target stelMain > [ 11%] Building CXX object > src/CMakeFiles/stelMain.dir/core/StelSkyDrawer.cpp.obj > In file included from j:/Qt/4.5.0/include/QtGui/qstandarditemmodel.h:1, > from j:/Qt/4.5.0/include/QtGui/QtGui:67, > from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, > from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, > from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h: In > member function `void QStandardItem::setCheckState(Qt::CheckState)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h:290: > warning: passing `Qt::CheckState' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qstandarditemmodel.h:290: > warning: in call to `QVariant::QVariant(int)' > In file included from j:/Qt/4.5.0/include/QtGui/qtablewidget.h:1, > from j:/Qt/4.5.0/include/QtGui/QtGui:71, > from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, > from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, > from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h: In member > function `void QTableWidgetItem::setCheckState(Qt::CheckState)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h:163: > warning: passing `Qt::CheckState' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtablewidget.h:163: > warning: in call to `QVariant::QVariant(int)' > In file included from j:/Qt/4.5.0/include/QtGui/qtreewidget.h:1, > from j:/Qt/4.5.0/include/QtGui/QtGui:73, > from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, > from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, > from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h: In member > function `void QTreeWidgetItem::setCheckState(int, Qt::CheckState)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h:165: > warning: passing `Qt::CheckState' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/itemviews/qtreewidget.h:165: > warning: in call to `QVariant::QVariant(int)' > In file included from j:/Qt/4.5.0/include/QtGui/qtextformat.h:1, > from j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextlayout.h:51, > from j:/Qt/4.5.0/include/QtGui/qtextlayout.h:1, > from > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qabstracttextdocumentlayout.h:46, > from j:/Qt/4.5.0/include/QtGui/qabstracttextdocumentlayout.h:1, > from j:/Qt/4.5.0/include/QtGui/QtGui:135, > from j:/Qt/4.5.0/include/QtOpenGL/QtOpenGL:4, > from j:/msys/home/Barry/stellarium/src/core/StelTextureMgr.hpp:25, > from j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:33: > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextFormat::setLayoutDirection(Qt::LayoutDirection)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:324: warning: > passing `Qt::LayoutDirection' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:324: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void > QTextCharFormat::setFontCapitalization(QFont::Capitalization)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:404: warning: > passing `QFont::Capitalization' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:404: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextCharFormat::setFontUnderline(bool)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:417: warning: > passing `QTextCharFormat::UnderlineStyle' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:417: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextCharFormat::setFontStyleHint(QFont::StyleHint, > QFont::StyleStrategy)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: > passing `QFont::StyleHint' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: > passing `QFont::StyleStrategy' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:441: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextCharFormat::setFontStyleStrategy(QFont::StyleStrategy)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:443: warning: > passing `QFont::StyleStrategy' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:443: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void > QTextCharFormat::setVerticalAlignment(QTextCharFormat::VerticalAlignment)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:459: warning: > passing `QTextCharFormat::VerticalAlignment' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:459: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextListFormat::setStyle(QTextListFormat::Style)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:614: warning: > passing `QTextListFormat::Style' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:614: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void QTextFrameFormat::setPosition(QTextFrameFormat::Position)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:682: warning: > passing `QTextFrameFormat::Position' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:682: warning: in > call to `QVariant::QVariant(int)' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h: In member > function `void > QTextFrameFormat::setBorderStyle(QTextFrameFormat::BorderStyle)': > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:696: warning: > passing `QTextFrameFormat::BorderStyle' chooses `int' over `uint' > j:/Qt/4.5.0/include/QtGui/../../src/gui/text/qtextformat.h:696: warning: in > call to `QVariant::QVariant(int)' > j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp: In constructor > `StelSkyDrawer::StelSkyDrawer(StelCore*)': > j:/msys/home/Barry/stellarium/src/core/StelSkyDrawer.cpp:56: error: class > `StelSkyDrawer' does not have any field named `starsShaderProgram' > make[2]: *** [src/CMakeFiles/stelMain.dir/core/StelSkyDrawer.cpp.obj] Error > 1 > make[1]: *** [src/CMakeFiles/stelMain.dir/all] Error 2 > make: *** [all] Error 2 > BUILD FAILED > > > Barry Gerdes > Beaumont Hills Observatory > S 33' 41' 44" E 150' 56' 32" > > ------------------------------ > With all the lastest places, searching has never been easier. Look now! Looking > to move this spring? <http://clk.atdmt.com/NMN/go/157631292/direct/01/> > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus > on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > |
From: Barry G. <bar...@ho...> - 2009-11-18 23:17:31
|
Hi Fabien That fixed it. It compiles OK now and runs OK as far as I can ascertain in a short test. The previous compiled version has a FPS that runs from 8.6 to 12.2 on my computer. The new version runs from 8.6 to 12.8 on my computer (a slight improvement?) Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" 12" F10 GPS Polar mounted Home Page http://www.geocities.com/barrykgerdes From: fab...@go... Date: Wed, 18 Nov 2009 22:56:32 +0100 To: ste...@li... Subject: Re: [Stellarium-pubdevel] Windows build problems- build 5257 Hi, I just commit a fix, please tell me if it's OK now. I committed today some code to use openGL shaders for drawing stars. I couldn't observe any significant FPS improvements on my computer though :( Fabien On Wed, Nov 18, 2009 at 21:36, Barry Gerdes <bar...@ho...> wrote: Hi Fabien _________________________________________________________________ Download new and classic emoticon packs at Emoticon World Brought to you exclusively by Windows Live http://windowslive.ninemsn.com.au/emoticon.aspx? |
From: Barry G. <bar...@ho...> - 2009-11-21 23:10:08
|
Hi Fabien At Windows build 5274 Stellarium builds OK and appears to run correctly. The problems that have been in existance for some time now are with the plugins. 1. The Ocular module has not worked since about build 5057. 2. The telescope control has not worked since its structure was changed about two weeks ago 3. The Satellite module will not unload without crashing Stellarium. The Virgo module does not compile in Windows but that problem has always been there. I can't seem to get all the dependancies. I gather that most of these items are OK in Linux or Mac as the maintainers have made no other changes. Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" 12" F10 GPS Polar mounted Home Page http://www.geocities.com/barrykgerdes _________________________________________________________________ Want to know what your boss is paid? Check out The Great Australian Pay Check now http://clk.atdmt.com/NMN/go/157639755/direct/01/ |
From: Bogdan M. <dag...@gm...> - 2009-11-22 08:13:14
|
> 2. The telescope control has not worked since its structure was changed > about two weeks ago I'm sorry about that. For some time I didn't have stable Internet access, I got a permanent one this Thursday. Yesterday I tried to set up a Stellarium Windows build environment but without success for some reason. I'm going to continue trying to build Stellarium under Windows today. A fix for the telescope control should be ready in some days. Regards, Bogdan Marinov |
From: Barry G. <bar...@ho...> - 2009-11-22 10:35:39
|
Hi Bogdan Thanks Bogdan I will look forward to getting my favourite "plugin" working again. I think I attached an error log about a week ago. I'll send it again if you need it. Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" > Date: Sun, 22 Nov 2009 10:13:04 +0200 > From: dag...@gm... > To: ste...@li... > Subject: Re: [Stellarium-pubdevel] Windows build problems- build 5257 > > > 2. The telescope control has not worked since its structure was changed > > about two weeks ago > > I'm sorry about that. For some time I didn't have stable Internet > access, I got a permanent one this Thursday. Yesterday I tried to set > up a Stellarium Windows build environment but without success for some > reason. I'm going to continue trying to build Stellarium under Windows > today. A fix for the telescope control should be ready in some days. > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Want to know what your boss is paid? Check out The Great Australian Pay Check now http://clk.atdmt.com/NMN/go/157639755/direct/01/ |
From: Bogdan M. <dag...@gm...> - 2009-11-25 19:26:54
|
On Tue, Nov 17, 2009 at 11:37 PM, Barry Gerdes <bar...@ho...> wrote: > Hi Bogdan > > I tried the new version of telescope control but it still bombs at the link > stage: Hello. Now the compilation should work. I found out that I had made a typo in my fix. I feel very stupid now. :( Regards, Bogdan Marinov |
From: Barry G. <bar...@ho...> - 2009-11-25 21:17:07
|
Hi Bogdan Yes it compiles correctly now. I have not tried it as a static module yet but the new dll works and is easily configured in the configuration menu. I have only tried the dummy telescope but will test the others later. Barry Gerdes Beaumont Hills Observatory S 33' 41' 44" E 150' 56' 32" > Date: Wed, 25 Nov 2009 21:26:40 +0200 > From: dag...@gm... > To: ste...@li... > Subject: Re: [Stellarium-pubdevel] Telescope Control 0.1.7: Embedded servers > > On Tue, Nov 17, 2009 at 11:37 PM, Barry Gerdes <bar...@ho...> wrote: > > Hi Bogdan > > > > I tried the new version of telescope control but it still bombs at the link > > stage: > > Hello. > > Now the compilation should work. I found out that I had made a typo in > my fix. I feel very stupid now. :( > > Regards, > Bogdan Marinov > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel _________________________________________________________________ Looking for a date? View photos of singles in your area! http://clk.atdmt.com/NMN/go/150855801/direct/01/ |