From: Fabien C. <fab...@go...> - 2010-05-31 15:04:44
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Arrrrggghhhh! Bogdan you were right :( Khalid, are you using OpenGL1 or Opengl2? Could you try with both safe and normal mode? Fabien PS: on the button on the left I see that there is at least a smiley :) On Mon, May 31, 2010 at 16:55, Khalid AlAjaji <ka...@gm...> wrote: > sample Arabic display. Its like writing all english words as a series of "L" > chars. > ------------------------------------------------------------------------------ > > > _______________________________________________ > Stellarium-pubdevel mailing list > Ste...@li... > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > > |
From: Khalid A. <ka...@gm...> - 2010-05-31 15:16:31
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My driver is NVIDIA GeForce 8400M GS. The log shows opengl 2. every thing was ok up until 6402. My log 2010-05-31T17:49:05 Windows Vista Compiled with GCC 4.4.0 Qt runtime version: 4.6.2 Qt compilation version: 4.6.2 Addressing mode: 32-bit Total memory: 2045 MB (unreliable) Total virtual memory: 2047 MB (unreliable) Physical memory in use: 54% Processor speed: 2493 MHz Processor name: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz Processor speed: 2493 MHz Processor name: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz C:\Program Files\Stellarium r6435\stellarium.exe ------------------------------------------------------------------- [ This is Stellarium 0.10.5 (SVN r6435) - http://www.stellarium.org ] [ Copyright (C) 2000-2010 Fabien Chereau et al ] ------------------------------------------------------------------- Writing log file to: "C:/Users/kajaji/AppData/Roaming/Stellarium/log.txt" File search paths: 0 . "C:\Users\kajaji\AppData\Roaming\Stellarium" 1 . "." Config file is: "C:\Users\kajaji\AppData\Roaming\Stellarium/config.ini" Qt GL paint engine is: "OpenGL2" Cache directory is: "C:\Users\kajaji\AppData\Local\stellarium\stellarium\cache" Sky language is "ar" Application language is "ar" Loading Solar System data ... Loaded 38 / 38 planet orbits Loading star data ... "Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013" "Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999" "Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416" "Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064" "Loading "C:\Users\kajaji\AppData\Roaming\Stellarium/stars/default/ stars_4_1v0_0.cat": 4_1v0_0; 1725497" Finished loading star catalogue data, max_geodesic_level: 4 navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 Loaded 10051 NGC records Loading NGC name data ... Loaded 222 / 222 NGC name records successfully Loaded 88 / 88 constellation records successfully for culture "western" Loaded 85 / 85 constellation art records successfully for culture "western" Loaded 89 / 89 constellation names Loading constellation boundary data ... Loaded 782 constellation boundary segments Loading star names from "./skycultures/western/star_names.fab" Loaded 230 / 230 common star names Loading star names from "./stars/default/name.fab" Loaded 3215 / 4359 scientific star names Creating GUI ... Application language is "en" Sky language is "en" |
From: Bogdan M. <dag...@gm...> - 2010-05-31 15:25:02
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On Mon, May 31, 2010 at 6:16 PM, Khalid AlAjaji <ka...@gm...> wrote: > My driver is NVIDIA GeForce 8400M GS. The log shows opengl 2. > every thing was ok up until 6402. Does this mean that the problem appears in 6402 or in 6428? I checked the MD5 sum of the last build, so "corrupt upload" has been ruled out. Bogdan |
From: Borja F. <bor...@gm...> - 2010-05-31 16:11:41
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I cant reproduce this issue either by selecting arabic in the language list. By the way, dejavusans has been updated with a new release,maybe it would be interesting to update it in svn. |
From: Khalid A. <ka...@gm...> - 2010-05-31 18:08:46
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Thanks back to normal with rc 6440. Khalid |
From: Peter M. <scr...@mo...> - 2010-05-31 22:57:04
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On Mon, 2010-05-31 at 21:08 +0300, Khalid AlAjaji wrote: > Thanks back to normal with rc 6440. > > > Khalid > ------------------------------------------------------------------------------ Khalid, Is it working with OpenGL1, OpenGL2 or both? If you are not sure which is running, check the log file (there is a link under the Windows Start menu). If you are using OpenGL2, could you please try forcing OpenGL1 and check what happens? (again, there is a link in the Windows Start menu) Thanks, Peter |
From: Khalid A. <ka...@gm...> - 2010-06-01 12:02:05
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Peter, Under rc 6440 normal mode Arabic is fine. Under rc 6440 safe mode Arabic is not displayed correctly, but I noticed 3 instances where arabic characters will be displayed correctly under this mode: 1. when the arabic character is a stand alone with space before and after it. 2. I tested with a text in the sky cultures discription files and put the arabic text between html <em> and </em> and then the whole arabic text enclosed is displayed correctly. 3. The cardinal points south, north are also displayed correctly as full words. Khalid |
From: Bogdan M. <dag...@gm...> - 2010-05-31 15:16:04
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On Mon, May 31, 2010 at 6:04 PM, Fabien Chéreau <fab...@go...> wrote: > Arrrrggghhhh! Bogdan you were right :( > Khalid, are you using OpenGL1 or Opengl2? Could you try with both safe > and normal mode? > Fabien Arabic is the second language in the list, right after Afrikaans, isn't it? If this is so, on my computer everything is OK (auto-detected OpenGL1 mode). Khalid, does it happen again after you restart Stellarium? Also, please try re-downloading and re-installing Stellarium. It may be a corrupted download or corrupted installation. (Or a corrupted upload. I will have to make a MD5 comparison of my installer and the uploaded one.) If you are sure it's Stellarium and not the installation, please attach or copy the text of the log file. (You may want to edit it first to remove you user name from directory paths.) Regards, Bogdan Marinov |