I have not tried Linux because I assumed it would work there OK and Linux is too slow because of no acceleration. No screen OpenGL driver.

Barry Gerdes
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> Date: Wed, 25 Mar 2009 21:54:36 +0100
> From: fabien.chereau@googlemail.com
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: Re: [Stellarium-pubdevel] Unable to compile in windows
>
> Hi,
> I worked lastly on improved spherical geometry code. It works on linux.
> I'll have a look tomorrow on my windows machine.
> Fab
>
> On Wed, Mar 25, 2009 at 21:47, Mike Storm <oopsdude@gmail.com> wrote:
> >> In file included from
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:20:
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.hpp:89: warning:
> >> `class SphericalPolygon' has virtual functions but non-virtual destructor
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.hpp:126: warning:
> >> `class SphericalConvexPolygon' has virtual functions but non-virtual
> >> destructor
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp: In member
> >> function `virtual void SphericalPolygon::setContours(const
> >> QVector<QVector<Vec3d> >&, SphericalPolygonBase::PolyWindingRule)':
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:136: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:136: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:137: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:137: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:138: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:138: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp: In member
> >> function `virtual QVector<QVector<Vec3d> >
> >> SphericalPolygonBase::getContours() const':
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:177: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:177: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:178: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:178: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:179: error:
> >> invalid conversion from `GLvoid (*)()' to `void (*)()'
> >> j:/msys/home/Barry/Stellarium/src/core/StelSphereGeometry.cpp:179: error:
> >> initializing argument 3 of `void gluTessCallback(GLUtesselator*, GLenum,
> >> void (*)())'
> >> make[2]: *** [src/CMakeFiles/stelMain.dir/core/StelSphereGeometry.cpp.obj]
> >> Error 1
> >>
> >> Any clues
> >
> > I'm getting the same errors. I'll look at it more closely in a bit.
> > Seems that the code was added somewhere between rev. 4309-4411.
> >
> > Mike
> >
> > ------------------------------------------------------------------------------
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> > Stellarium-pubdevel@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel
> >
>
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