Kristen, do you have this working now?

On Thu, May 10, 2012 at 3:04 AM, Alexander Wolf <alex.v.wolf@gmail.com> wrote:
Hello Kristen!

2012/5/10 Kristen Aw <jiayuaw@yahoo.com.sg>:
> How are branches modified by Qt pushed to lp?

Just commit changes and pushed it to your own branch. Or you mean other?

> I realized there were a lot of build (CMake) files, which shouldn't be pushed. What I did was create a new branch, replaced the existing files with the modified ones, then pushed this new branch instead. I don't think this nearly the best method...

For you just don't need add "builds" folder into bzr . Which your
current configuration for stellarium's repos?

> Previously, when I was setting up the branch in Qt and specifying the Build
> Location, I tried directing it to a folder outside of a branch but that
> didn't run.

My latest experience for Mac OS X port of Stellarium limited Mac OS X
10.5 and 10.6 but for this OS'es it was simple:
cd ~/stellarium/builds/macosx
make
rm -rf Stellarium.app
make install
make macosx_bundle

and run Stellarium.app via Finder.app

> Currently, I'm doing all bzr work in the command line.

I'm recommend create a shared repository
(http://wiki.bazaar.canonical.com/SharedRepositoryTutorial) and create
branches into this repo.

As example (commands for Terminal.app)
1. "mkdir ~/stellarium" - this command create a folder "stellarium"
when will be used as shared repo for stellarium's bzr.
2. "cd ~/stellarium" - go to this folder
3. "bzr init-repo --trees ." - create a shared repo
4. "bzr branch lp:stellarium trunk" - create a trunk branch
5. "bzr branch lp:~jiayuaw/stellarium/cometNoHalo cometNoHalo" -
create a your own branch

For building of source code you need (for clean build):
1. cd ~/stellarium/trunk
2. mkdir -p builds/macosx
3. cd builds/macosx
4. cmake ../..
5. make
6. make install
7. make macosx_bundle

or (for re-build):
1. cd ~/stellarium/trunk/builds/macosx
2. rm -rf Stellarium.app
3. make
4. make install
5. make macosx_bundle

After run this commands you can run Stellarium.app via Finder.app

I think Mac OS X 10.7 have some specifics for building of app but I
can't help with him. You need some consultation for OSX from Timothy,
because he use 10.7 for development of Stellarium.

--
With best regards, Alexander

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