Hi Barry,
it seems that you use a version of Qt without angle. You should remove this Qt and use the one including ANGLE. Ii.e. if you machine is 64 bits you should install this one: http://download.qt-project.org/official_releases/qt/5.3/5.3.0/qt-opensource-windows-x86-msvc2013_64-5.3.0.exe

Appart from this, I think we should do as Guillaume proposed to allow building on "OpenGL" version of Qt (otherwise we can't compile with mingw anymore). 

Fabien



On Mon, Jun 16, 2014 at 8:51 AM, Barry Gerdes <barrygastro@hotmail.com> wrote:
Hi Alex
I tried  the msvc method in the wiki but I can't follow what you do about the two screen drops yet.
I will get the other dependencies
 

Barry


Date: Mon, 16 Jun 2014 12:39:57 +0700
From: alex.v.wolf@gmail.com
To: stellarium-pubdevel@lists.sourceforge.net

Subject: Re: [Stellarium-pubdevel] Normal mapping for Moon

Hi Barry!

OpenGL version did not supported anymore (both - MinGW and MSVC) - you should use Qt 5.3 with MSVC2013 or Qt 5.2.1 with MSVC2012 now.

--
With best regards, Alexander

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Leverages Graph Analysis for Fast Processing & Easy Data Exploration
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