Build 6281 has fixed the textures for me


Date: Wed, 18 Sep 2013 18:34:03 +0700
Subject: Re: [Stellarium-pubdevel] Shortcut manager refactorization


2013/9/18 Guillaume Chéreau <>
Can you try again with the current version?  I commited a fix that
should remove this C++11 hack (I forgot that delegating constructors
is not allowed in C++03).

Now I can build it, thanks!

I found other troubles also - some textures for DSO has strange contrast/brightness/color - looks like converting textures into direct GL format is wrong.

With best regards, Alexander 

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