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0.13 works great

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qam1
2014-08-10
2014-09-09
  • qam1
    qam1
    2014-08-10

    On my system at least it looks and runs better than the 0.12 versions (the 0.12s ran a little bit choppy on my system)

    The only "bug" I can see is the log file says I am using Windows Vista when in fact I am using Windows 7, but big deal

    Great job. Thanks as always for a wonderful program

     
  • Kird
    Kird
    2014-08-10

    Stellarium 0.13.0 runs without problems on my laptop with Windows 8.1.
    Total memory and virtual memory are both 6 GB.

    Log:
    2014-08-10T22:58:22
    Unsupported Windows version
    Compiled using MinGW GCC 4.8.0
    Qt runtime version: 5.2.1
    Qt compilation version: 5.2.1
    Addressing mode: 32-bit
    Total memory: 4095 MB (unreliable)
    Total virtual memory: 2047 MB (unreliable)
    Physical memory in use: 28%
    Processor speed: 2494 MHz
    Processor name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
    Processor speed: 2494 MHz
    Processor name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
    Processor speed: 2494 MHz
    Processor name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
    Processor speed: 2494 MHz
    Processor name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
    C:\Program Files (x86)\Stellarium\stellarium.exe


    [ This is Stellarium 0.13.0 - http://www.stellarium.org ]
    [ Copyright (C) 2000-2014 Fabien Chereau et al ]


    Writing log file to: "C:\Users...\AppData\Roaming\Stellarium\log.txt"
    File search paths:
    0 . "C:\Users...\AppData\Roaming\Stellarium"
    1 . "."
    Config file is: "C:\Users...\AppData\Roaming\Stellarium\config.ini"
    OpenGL versions supported: "1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1, 3.0, 3.1, 3.2, 3.3, 4.0, 4.1, 4.2, 4.3"
    Driver version string: "4.4.0"
    GL vendor is "NVIDIA Corporation"
    GL renderer is "GeForce GT 630M/PCIe/SSE2"
    Cache directory is: "C:\Users...\AppData\Local\stellarium\stellarium\cache"
    Sky language is "en_GB"
    Application language is "en_GB"
    Loading Solar System data ...
    Loading star data ...
    "Loading ".\stars\default\stars_0_0v0_5.cat": 0_0v0_2; 4963"
    "Loading ".\stars\default\stars_1_0v0_5.cat": 1_0v0_2; 21598"
    "Loading ".\stars\default\stars_2_0v0_5.cat": 2_0v0_2; 150090"
    "Loading ".\stars\default\stars_3_1v0_3.cat": 3_1v0_3; 428466"
    "Loading "C:\Users...\AppData\Roaming\Stellarium\stars\default\stars_4_1v0_1.cat": 4_1v0_3; 1702042"
    "Loading "C:\Users...\AppData\Roaming\Stellarium\stars\default\stars_5_2v0_1.cat": 5_2v0_1; 7083058"
    "Loading "C:\Users...\AppData\Roaming\Stellarium\stars\default\stars_6_2v0_1.cat": 6_2v0_1; 24670782"
    "Loading "C:\Users...\AppData\Roaming\Stellarium\stars\default\stars_7_2v0_1.cat": 7_2v0_1; 50733321"
    "Loading "C:\Users...\AppData\Roaming\Stellarium\stars\default\stars_8_2v0_1.cat": 8_2v0_1; 92304337"
    Finished loading star catalogue data, max_geodesic_level: 8
    navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
    Loaded 10051 NGC records
    Loading NGC name data ...
    Loaded 416 / 416 NGC name records successfully
    Loading star names from ".\skycultures\western\star_names.fab"
    Loaded 237 / 237 common star names
    Loading star names from ".\stars\default\name.fab"
    Loaded 4359 / 4359 scientific star names
    Loading variable stars from ".\stars\default\gcvs_hip_part.dat"
    Loaded 6886 / 6886 variable stars
    Loaded 88 / 88 constellation records successfully for culture "western"
    Loaded 85 / 85 constellation art records successfully for culture "western"
    Loaded 89 / 89 constellation names
    Loading constellation boundary data ...
    Loaded 782 constellation boundary segments
    Intializing basic GL shaders...
    Creating GUI ...
    Loaded plugin "Oculars"
    Ocular plugin - press Command-O to toggle eyepiece view mode. Press ALT-o for configuration.
    Oculars::validateIniFile ocular.ini exists at: "C:\Users...\AppData\Roaming\Stellarium\modules\Oculars\ocular.ini" . Checking version...
    Oculars::validateIniFile found existing ini file version 2
    Intializing planets GL shaders...
    Unloaded plugin "Oculars"
    Downloaded 0 files (0 kbytes) in a session of 13.533 sec (average of 0 kB/s + 0 files from cache (0 kB)).

     
  • qam1
    qam1
    2014-08-11

    My log

    2014-08-11T02:02:31
    Windows Vista
    Compiled using MinGW GCC 4.8.0
    Qt runtime version: 5.2.1
    Qt compilation version: 5.2.1
    Addressing mode: 32-bit
    Total memory: 1023 MB (unreliable)
    Total virtual memory: 2047 MB (unreliable)
    Physical memory in use: 35%
    Processor speed: 2096 MHz
    Processor name: AMD A6-3600 APU with Radeon(tm) HD Graphics
    Processor speed: 2096 MHz
    Processor name: AMD A6-3600 APU with Radeon(tm) HD Graphics
    Processor speed: 2096 MHz
    Processor name: AMD A6-3600 APU with Radeon(tm) HD Graphics
    Processor speed: 2096 MHz
    Processor name: AMD A6-3600 APU with Radeon(tm) HD Graphics
    C:\Program Files (x86)\Stellarium\stellarium.exe


    [ This is Stellarium 0.13.0 - http://www.stellarium.org ]
    [ Copyright (C) 2000-2014 Fabien Chereau et al ]


    Writing log file to: "C:\Users\qam1\AppData\Roaming\Stellarium\log.txt"
    File search paths:
    0 . "C:\Users\qam1\AppData\Roaming\Stellarium"
    1 . "."
    Config file is: "C:\Users\qam1\AppData\Roaming\Stellarium\config.ini"
    WARNING StelFileMgr::setScreenshotDir dir does not exist: "C:\Program Files (x86)\Stellarium\shots"
    WARNING: problem while setting screenshot from config file setting: NOT_VALID
    OpenGL versions supported: "1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1, 3.0, 3.1, 3.2, 3.3, 4.0, 4.1"
    Driver version string: "4.1.11079 Compatibility Profile Context"
    GL vendor is "ATI Technologies Inc."
    GL renderer is "AMD Radeon HD 6530D Graphics"
    Cache directory is: "C:\Users\qam1\AppData\Local\stellarium\stellarium\cache"
    Sky language is "en"
    Application language is "en"
    Loading Solar System data ...
    Loading star data ...
    "Loading ".\stars\default\stars_0_0v0_5.cat": 0_0v0_2; 4963"
    "Loading ".\stars\default\stars_1_0v0_5.cat": 1_0v0_2; 21598"
    "Loading ".\stars\default\stars_2_0v0_5.cat": 2_0v0_2; 150090"
    "Loading ".\stars\default\stars_3_1v0_3.cat": 3_1v0_3; 428466"
    Finished loading star catalogue data, max_geodesic_level: 3
    navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
    "StelPainter: Warnings while linking starShader shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    Loaded 10051 NGC records
    Loading NGC name data ...
    Loaded 416 / 416 NGC name records successfully
    "StelPainter: Warnings while linking atmosphere shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    Loading star names from ".\skycultures\western\star_names.fab"
    Loaded 237 / 237 common star names
    Loading star names from ".\stars\default\name.fab"
    Loaded 4359 / 4359 scientific star names
    Loading variable stars from ".\stars\default\gcvs_hip_part.dat"
    Loaded 6886 / 6886 variable stars
    Loaded 88 / 88 constellation records successfully for culture "western"
    Loaded 85 / 85 constellation art records successfully for culture "western"
    Loaded 89 / 89 constellation names
    Loading constellation boundary data ...
    Loaded 782 constellation boundary segments
    Intializing basic GL shaders...
    "StelPainter: Warnings while linking basicShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    "StelPainter: Warnings while linking colorShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    "StelPainter: Warnings while linking texturesShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    "StelPainter: Warnings while linking texturesColorShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    Creating GUI ...
    Loaded plugin "AngleMeasure"
    Loaded plugin "Exoplanets"
    Exoplanets: version of the format of the catalog: 1
    Exoplanets: loading catalog file: "C:\Users\qam1\AppData\Roaming\Stellarium\modules\Exoplanets\exoplanets.json"
    Loaded plugin "Observability"
    Loaded plugin "SolarSystemEditor"
    Using the ssystem.ini file that already exists in the user directory...
    Loaded plugin "Supernovae"
    Supernovae: version of the catalog: 1
    Supernovae: loading catalog file: "C:\Users\qam1\AppData\Roaming\Stellarium\modules\Supernovae\supernovae.json"
    getDecAngle failed to parse angle string: "17h14m"
    getDecAngle failed to parse angle string: "-39d48m"
    Intializing planets GL shaders...
    "StelPainter: Warnings while linking planetShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    "StelPainter: Warnings while linking ringPlanetShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "
    "StelPainter: Warnings while linking moonPlanetShaderProgram shader program:
    Vertex shader(s) linked, fragment shader(s) linked.
    "

     
  • barrykgerdes
    barrykgerdes
    2014-08-14

    Hi

    I have been interested in the reports of the mesa version being slow.

    I installed some time ago when it was first released on my XP O/S. It runs very nicely at 39fps for me with all stars loaded and extra nebulae so I never knew about its slowness on older computers.

    Barry

     
    • gzotti
      gzotti
      2014-09-09

      I can only guess, you have a multicore system? MESA can make use of several cores, and that makes a vast difference here. Likely also screen size, i.e. MESA with a 1024x768 may be much faster than at 1920x1080. So don't throw away your quadcore XP systems with Intel GMA...

       


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