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Commit [b79fd0] Maximize Restore History

remove most of rts/lib/gml:

- remove a lot of #ifdef / unreadable code
- unused / broken since 95.0 release

abma abma 2014-01-15

1 2 3 .. 8 > >> (Page 1 of 8)
removed rts/builds/multithreaded
removed rts/builds/multithreaded/CMakeLists.txt
removed rts/lib/gml/CMakeLists.txt
removed rts/lib/gml/ThreadSafeContainers.cpp
removed rts/lib/gml/gml.cpp
removed rts/lib/gml/gml.h
removed rts/lib/gml/gml_base.cpp
removed rts/lib/gml/gml_base.h
removed rts/lib/gml/gmlcls.h
removed rts/lib/gml/gmlcnf.h
removed rts/lib/gml/gmlcnt.h
removed rts/lib/gml/gmldef.h
removed rts/lib/gml/gmlfun.h
removed rts/lib/gml/gmlimp.h
removed rts/lib/gml/gmlmut.h
removed rts/lib/gml/gmlque.h
removed rts/lib/gml/gmlsrv.h
removed rts/lib/gml/speedy-tls.cpp
removed rts/lib/gml/speedy-tls.h
changed AI
changed AI/Wrappers
changed AI/Wrappers/LegacyCpp
changed AI/Wrappers/LegacyCpp/Command.h
changed rts
changed rts/ExternalAI
changed rts/ExternalAI/AICallback.cpp
changed rts/ExternalAI/SSkirmishAICallbackImpl.cpp
changed rts/Game
changed rts/Game/Camera.cpp
changed rts/Game/Camera.h
changed rts/Game/CameraHandler.cpp
changed rts/Game/ConsoleHistory.cpp
changed rts/Game/Game.cpp
changed rts/Game/GameHelper.cpp
changed rts/Game/GameVersion.cpp
changed rts/Game/InMapDrawModel.cpp
changed rts/Game/LoadScreen.cpp
changed rts/Game/Players
changed rts/Game/Players/PlayerHandler.cpp
changed rts/Game/SelectedUnitsHandler.cpp
changed rts/Game/SyncedGameCommands.cpp
changed rts/Game/TraceRay.cpp
changed rts/Game/UI
changed rts/Game/UI/GuiHandler.cpp
changed rts/Game/UI/MiniMap.cpp
changed rts/Game/UI/MouseHandler.cpp
changed rts/Game/UI/ProfileDrawer.cpp
changed rts/Game/UI/SelectionKeyHandler.cpp
changed rts/Game/UI/UnitTracker.cpp
changed rts/Game/UnsyncedGameCommands.cpp
changed rts/Game/WaitCommandsAI.cpp
changed rts/Lua
changed rts/Lua/LuaContextData.h
changed rts/Lua/LuaEventBatch.h
changed rts/Lua/LuaHandle.cpp
changed rts/Lua/LuaMaterial.h
changed rts/Lua/LuaOpenGL.cpp
changed rts/Lua/LuaSyncedRead.cpp
changed rts/Lua/LuaUI.cpp
changed rts/Lua/LuaUnitRendering.cpp
changed rts/Lua/LuaUnsyncedCtrl.cpp
changed rts/Lua/LuaUnsyncedRead.cpp
changed rts/Map
changed rts/Map/BaseGroundDrawer.h
changed rts/Map/ReadMap.cpp
changed rts/Map/SMF
changed rts/Map/SMF/Legacy
changed rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp
changed rts/Net
changed rts/Net/NetCommands.cpp
changed rts/Net/Protocol
changed rts/Net/Protocol/NetProtocol.cpp
changed rts/Rendering
changed rts/Rendering/CommandDrawer.cpp
changed rts/Rendering/DebugColVolDrawer.cpp
changed rts/Rendering/DebugDrawerAI.cpp
changed rts/Rendering/DefaultPathDrawer.cpp
changed rts/Rendering/Env
changed rts/Rendering/Env/AdvTreeDrawer.cpp
changed rts/Rendering/Env/BasicTreeDrawer.cpp
changed rts/Rendering/Env/Decals
changed rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp
changed rts/Rendering/Env/Decals/GroundDecalHandler.cpp
changed rts/Rendering/Env/DynWater.cpp
changed rts/Rendering/Env/GrassDrawer.cpp
changed rts/Rendering/Env/ITreeDrawer.cpp
changed rts/Rendering/Env/IWater.cpp
changed rts/Rendering/FarTextureHandler.cpp
changed rts/Rendering/FarTextureHandler.h
changed rts/Rendering/FeatureDrawer.cpp
changed rts/Rendering/FeatureDrawer.h
changed rts/Rendering/GL
changed rts/Rendering/GL/GeometryBuffer.cpp
changed rts/Rendering/GL/VBO.cpp
changed rts/Rendering/GL/myGL.cpp
changed rts/Rendering/GL/myGL.h
changed rts/Rendering/IPathDrawer.cpp
changed rts/Rendering/InMapDrawView.cpp
changed rts/Rendering/Models
changed rts/Rendering/Models/IModelParser.cpp
changed rts/Rendering/Models/ModelDrawer.h
changed rts/Rendering/Models/WorldObjectModelRenderer.cpp
changed rts/Rendering/ProjectileDrawer.cpp
changed rts/Rendering/ProjectileDrawer.h
changed rts/Rendering/QTPFSPathDrawer.cpp
changed rts/Rendering/Shaders
changed rts/Rendering/Shaders/Shader.cpp
changed rts/Rendering/Shaders/Shader.h
changed rts/Rendering/Shaders/ShaderStates.h
changed rts/Rendering/Textures
changed rts/Rendering/Textures/NamedTextures.cpp
changed rts/Rendering/Textures/S3OTextureHandler.cpp
changed rts/Rendering/Textures/S3OTextureHandler.h
changed rts/Rendering/Textures/nv_dds.cpp
changed rts/Rendering/UnitDrawer.cpp
changed rts/Rendering/UnitDrawer.h
changed rts/Sim
changed rts/Sim/Features
changed rts/Sim/Features/FeatureHandler.cpp
changed rts/Sim/Misc
changed rts/Sim/Misc/CategoryHandler.cpp
changed rts/Sim/Misc/GroundBlockingObjectMap.cpp
changed rts/Sim/Misc/ModInfo.cpp
changed rts/Sim/Misc/QuadField.cpp
changed rts/Sim/MoveTypes
changed rts/Sim/MoveTypes/GroundMoveType.cpp
changed rts/Sim/Path
changed rts/Sim/Path/Default
changed rts/Sim/Path/Default/PathHeatMap.cpp
changed rts/Sim/Projectiles
changed rts/Sim/Projectiles/ExplosionGenerator.cpp
changed rts/Sim/Projectiles/FireProjectile.cpp
changed rts/Sim/Projectiles/FireProjectile.h
changed rts/Sim/Projectiles/Projectile.cpp
changed rts/Sim/Projectiles/Projectile.h
changed rts/Sim/Projectiles/ProjectileHandler.cpp
changed rts/Sim/Projectiles/ProjectileHandler.h
changed rts/Sim/Projectiles/Unsynced
changed rts/Sim/Projectiles/Unsynced/FlyingPiece.h
changed rts/Sim/Projectiles/Unsynced/ShieldProjectile.h
changed rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp
changed rts/Sim/Projectiles/WeaponProjectiles
changed rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp
changed rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp
changed rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h
changed rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp
changed rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp
changed rts/Sim/Units
changed rts/Sim/Units/CommandAI
changed rts/Sim/Units/CommandAI/Command.h
changed rts/Sim/Units/CommandAI/CommandQueue.h
changed rts/Sim/Units/Groups
changed rts/Sim/Units/Groups/Group.cpp
changed rts/Sim/Units/Groups/GroupHandler.cpp
changed rts/Sim/Units/Unit.cpp
changed rts/Sim/Units/Unit.h
changed rts/Sim/Units/UnitHandler.cpp
changed rts/Sim/Units/UnitLoader.cpp
changed rts/Sim/Units/UnitTypes
changed rts/Sim/Units/UnitTypes/Builder.cpp
changed rts/Sim/Units/UnitTypes/Factory.cpp
changed rts/System
changed rts/System/EventBatchHandler.cpp
changed rts/System/EventHandler.cpp
changed rts/System/FileSystem
changed rts/System/FileSystem/FileHandler.cpp
changed rts/System/GlobalConfig.cpp
changed rts/System/GlobalConfig.h
changed rts/System/LogOutput.cpp
changed rts/System/LogOutput.h
changed rts/System/Main.cpp
changed rts/System/OffscreenGLContext.cpp
changed rts/System/OffscreenGLContext.h
changed rts/System/Platform
changed rts/System/Platform/Threading.cpp
changed rts/System/Platform/Watchdog.cpp
changed rts/System/Platform/Win
changed rts/System/Platform/Win/CrashHandler.cpp
changed rts/System/SpringApp.cpp
changed rts/System/TimeProfiler.cpp
changed rts/builds
changed rts/builds/CMakeLists.txt
changed rts/lib
changed rts/lib/CMakeLists.txt
changed rts/lib/gml
changed rts/lib/gml/ThreadSafeContainers.h
changed rts/lib/lua
changed rts/lib/lua/include
changed rts/lib/lua/include/LuaUser.cpp
rts/builds/multithreaded
File was removed.
rts/lib/gml/CMakeLists.txt
File was removed.
rts/lib/gml/gml.cpp
File was removed.
rts/lib/gml/gml.h
File was removed.
rts/lib/gml/gml_base.cpp
File was removed.
rts/lib/gml/gml_base.h
File was removed.
rts/lib/gml/gmlcls.h
File was removed.
rts/lib/gml/gmlcnf.h
File was removed.
rts/lib/gml/gmlcnt.h
File was removed.
rts/lib/gml/gmldef.h
File was removed.
rts/lib/gml/gmlfun.h
File was removed.
rts/lib/gml/gmlimp.h
File was removed.
rts/lib/gml/gmlmut.h
File was removed.
rts/lib/gml/gmlque.h
File was removed.
rts/lib/gml/gmlsrv.h
File was removed.
rts/lib/gml/speedy-tls.cpp
File was removed.
rts/lib/gml/speedy-tls.h
File was removed.
AI
Directory.
AI/Wrappers
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AI/Wrappers/LegacyCpp/Command.h Diff Switch to side-by-side view
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rts
Directory.
rts/ExternalAI
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rts/ExternalAI/AICallback.cpp Diff Switch to side-by-side view
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rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff Switch to side-by-side view
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rts/Game
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rts/Game/Camera.cpp Diff Switch to side-by-side view
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rts/Game/Camera.h Diff Switch to side-by-side view
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rts/Game/CameraHandler.cpp Diff Switch to side-by-side view
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rts/Game/ConsoleHistory.cpp Diff Switch to side-by-side view
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rts/Game/Game.cpp Diff Switch to side-by-side view
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rts/Game/GameHelper.cpp Diff Switch to side-by-side view
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rts/Game/GameVersion.cpp Diff Switch to side-by-side view
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rts/Game/InMapDrawModel.cpp Diff Switch to side-by-side view
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rts/Game/LoadScreen.cpp Diff Switch to side-by-side view
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rts/Game/Players
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rts/Game/Players/PlayerHandler.cpp Diff Switch to side-by-side view
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rts/Game/SelectedUnitsHandler.cpp Diff Switch to side-by-side view
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rts/Game/SyncedGameCommands.cpp Diff Switch to side-by-side view
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rts/Game/TraceRay.cpp Diff Switch to side-by-side view
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rts/Game/UI
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rts/Game/UI/GuiHandler.cpp Diff Switch to side-by-side view
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rts/Game/UI/MiniMap.cpp Diff Switch to side-by-side view
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rts/Game/UI/MouseHandler.cpp Diff Switch to side-by-side view
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rts/Game/UI/ProfileDrawer.cpp Diff Switch to side-by-side view
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rts/Game/UI/SelectionKeyHandler.cpp Diff Switch to side-by-side view
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rts/Game/UI/UnitTracker.cpp Diff Switch to side-by-side view
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rts/Game/UnsyncedGameCommands.cpp Diff Switch to side-by-side view
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rts/Game/WaitCommandsAI.cpp Diff Switch to side-by-side view
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rts/Lua
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rts/Lua/LuaContextData.h Diff Switch to side-by-side view
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rts/Lua/LuaEventBatch.h Diff Switch to side-by-side view
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rts/Lua/LuaHandle.cpp Diff Switch to side-by-side view
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rts/Lua/LuaMaterial.h Diff Switch to side-by-side view
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rts/Lua/LuaOpenGL.cpp Diff Switch to side-by-side view
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rts/Lua/LuaSyncedRead.cpp Diff Switch to side-by-side view
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rts/Lua/LuaUI.cpp Diff Switch to side-by-side view
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rts/Lua/LuaUnitRendering.cpp Diff Switch to side-by-side view
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rts/Lua/LuaUnsyncedCtrl.cpp Diff Switch to side-by-side view
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rts/Lua/LuaUnsyncedRead.cpp Diff Switch to side-by-side view
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rts/Map
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rts/Map/BaseGroundDrawer.h Diff Switch to side-by-side view
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rts/Map/ReadMap.cpp Diff Switch to side-by-side view
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rts/Map/SMF
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rts/Map/SMF/Legacy
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rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp Diff Switch to side-by-side view
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rts/Net
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rts/Net/NetCommands.cpp Diff Switch to side-by-side view
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rts/Net/Protocol
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rts/Net/Protocol/NetProtocol.cpp Diff Switch to side-by-side view
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rts/Rendering
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rts/Rendering/CommandDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/DebugColVolDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/DebugDrawerAI.cpp Diff Switch to side-by-side view
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rts/Rendering/DefaultPathDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Env
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rts/Rendering/Env/AdvTreeDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/BasicTreeDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/DynWater.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/GrassDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/ITreeDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Env/IWater.cpp Diff Switch to side-by-side view
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rts/Rendering/FarTextureHandler.cpp Diff Switch to side-by-side view
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rts/Rendering/FarTextureHandler.h Diff Switch to side-by-side view
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rts/Rendering/FeatureDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/FeatureDrawer.h Diff Switch to side-by-side view
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rts/Rendering/GL
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rts/Rendering/GL/GeometryBuffer.cpp Diff Switch to side-by-side view
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rts/Rendering/GL/VBO.cpp Diff Switch to side-by-side view
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rts/Rendering/GL/myGL.cpp Diff Switch to side-by-side view
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rts/Rendering/GL/myGL.h Diff Switch to side-by-side view
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rts/Rendering/IPathDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/InMapDrawView.cpp Diff Switch to side-by-side view
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rts/Rendering/Models/IModelParser.cpp Diff Switch to side-by-side view
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rts/Rendering/Models/ModelDrawer.h Diff Switch to side-by-side view
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rts/Rendering/Models/WorldObjectModelRenderer.cpp Diff Switch to side-by-side view
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rts/Rendering/ProjectileDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/ProjectileDrawer.h Diff Switch to side-by-side view
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rts/Rendering/QTPFSPathDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/Shaders/Shader.cpp Diff Switch to side-by-side view
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rts/Rendering/Shaders/Shader.h Diff Switch to side-by-side view
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rts/Rendering/Shaders/ShaderStates.h Diff Switch to side-by-side view
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rts/Rendering/Textures/NamedTextures.cpp Diff Switch to side-by-side view
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rts/Rendering/Textures/S3OTextureHandler.cpp Diff Switch to side-by-side view
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rts/Rendering/Textures/S3OTextureHandler.h Diff Switch to side-by-side view
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rts/Rendering/Textures/nv_dds.cpp Diff Switch to side-by-side view
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rts/Rendering/UnitDrawer.cpp Diff Switch to side-by-side view
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rts/Rendering/UnitDrawer.h Diff Switch to side-by-side view
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rts/Sim
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rts/Sim/Features
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rts/Sim/Features/FeatureHandler.cpp Diff Switch to side-by-side view
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rts/Sim/Misc
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rts/Sim/Misc/CategoryHandler.cpp Diff Switch to side-by-side view
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rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff Switch to side-by-side view
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rts/Sim/Misc/ModInfo.cpp Diff Switch to side-by-side view
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rts/Sim/Misc/QuadField.cpp Diff Switch to side-by-side view
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rts/Sim/MoveTypes
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rts/Sim/MoveTypes/GroundMoveType.cpp Diff Switch to side-by-side view
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rts/Sim/Path
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rts/Sim/Path/Default/PathHeatMap.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles
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rts/Sim/Projectiles/ExplosionGenerator.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/FireProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/FireProjectile.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/Projectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/Projectile.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/ProjectileHandler.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/ProjectileHandler.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/Unsynced/FlyingPiece.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/Unsynced/ShieldProjectile.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h Diff Switch to side-by-side view
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rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff Switch to side-by-side view
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rts/Sim/Units
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rts/Sim/Units/CommandAI/Command.h Diff Switch to side-by-side view
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rts/Sim/Units/CommandAI/CommandQueue.h Diff Switch to side-by-side view
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rts/Sim/Units/Groups/Group.cpp Diff Switch to side-by-side view
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rts/Sim/Units/Groups/GroupHandler.cpp Diff Switch to side-by-side view
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rts/Sim/Units/Unit.cpp Diff Switch to side-by-side view
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rts/Sim/Units/Unit.h Diff Switch to side-by-side view
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rts/Sim/Units/UnitHandler.cpp Diff Switch to side-by-side view
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rts/Sim/Units/UnitLoader.cpp Diff Switch to side-by-side view
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rts/Sim/Units/UnitTypes/Builder.cpp Diff Switch to side-by-side view
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rts/Sim/Units/UnitTypes/Factory.cpp Diff Switch to side-by-side view
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rts/System
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rts/System/EventBatchHandler.cpp Diff Switch to side-by-side view
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rts/System/EventHandler.cpp Diff Switch to side-by-side view
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rts/System/FileSystem/FileHandler.cpp Diff Switch to side-by-side view
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rts/System/GlobalConfig.cpp Diff Switch to side-by-side view
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rts/System/GlobalConfig.h Diff Switch to side-by-side view
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rts/System/LogOutput.cpp Diff Switch to side-by-side view
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rts/System/LogOutput.h Diff Switch to side-by-side view
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rts/System/Main.cpp Diff Switch to side-by-side view
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rts/System/OffscreenGLContext.cpp Diff Switch to side-by-side view
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rts/System/OffscreenGLContext.h Diff Switch to side-by-side view
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rts/System/Platform
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rts/System/Platform/Threading.cpp Diff Switch to side-by-side view
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rts/System/Platform/Watchdog.cpp Diff Switch to side-by-side view
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rts/System/Platform/Win/CrashHandler.cpp Diff Switch to side-by-side view
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rts/System/SpringApp.cpp Diff Switch to side-by-side view
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rts/System/TimeProfiler.cpp Diff Switch to side-by-side view
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rts/builds
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rts/builds/CMakeLists.txt Diff Switch to side-by-side view
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rts/lib
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rts/lib/CMakeLists.txt Diff Switch to side-by-side view
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rts/lib/gml
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rts/lib/gml/ThreadSafeContainers.h Diff Switch to side-by-side view
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rts/lib/lua
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rts/lib/lua/include
Directory.
rts/lib/lua/include/LuaUser.cpp Diff Switch to side-by-side view
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1 2 3 .. 8 > >> (Page 1 of 8)