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#24 crashes on export update

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nobody
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5
2012-01-11
2012-01-11
Anonymous
No

you can delete this post plus the two posts below.....

my graphics card is too old.

I tried your program on a newer computer and it works fine...
I can even load your example saves (even purple-nebula-complex with 19 layers I think)

But I wish that I could export just simple stars. I did one layer stars only and it crashed on export.
I'll post this to feature requests too, but...

I would like there to be a way that you can disable the preview before you render so that maybe I could do simple space skies even though my card is old.

Because I make maps for Unreal Tournament, and sometimes my maps are soooo huge that it will NOT render with the 3d view open.
So before I render/compile my maps I always close the 3d preview.
Is there a way to get SpaceScape to close the preview window to avoid crashes on export?

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